Difference between revisions of "Ki-rin"

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The '''ki-rin''', {{monsym|ki-rin}}, is an [[angelic being]] in [[NetHack]]. It is often a candidate for a player's [[steed]] (if they manage to [[tame]] one - difficult due to its high magic resistance) due to its high speed, power, and ability to fly.  They also will wear amulets of reflection (though they are not generated with them), preventing any nasty disintegration accidents. A ki-rin steed will never [[riding|buck]] you despite a worn [[ring of conflict]] due to the way monster level enters the workings of monster magic resistance (unless it is level drained below 15).
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The '''ki-rin''', {{monsym|ki-rin}}, is an [[angelic being]] in [[NetHack]]. It is often a candidate for a player's [[steed]] (if they manage to [[tame]] one - difficult due to its high magic resistance, making a [[wish]] for a [[figurine]] be a more likely method) due to its high speed, power, and ability to fly.  They also will wear amulets of reflection (though they are not generated with them), preventing any nasty disintegration accidents. A ki-rin steed will never [[riding|buck]] you because of [[conflict]] due to its high combined base level and monster magic resistance unless it is level drained below 15.
  
 
Any non-[[knight]] should count on a [[charm monster|charmed]] ki-rin going [[tameness|wild]] (peaceful) after [[ride|mounting]], kicking or whipping it five times.
 
Any non-[[knight]] should count on a [[charm monster|charmed]] ki-rin going [[tameness|wild]] (peaceful) after [[ride|mounting]], kicking or whipping it five times.

Revision as of 01:45, 25 November 2011

The ki-rin, A, is an angelic being in NetHack. It is often a candidate for a player's steed (if they manage to tame one - difficult due to its high magic resistance, making a wish for a figurine be a more likely method) due to its high speed, power, and ability to fly. They also will wear amulets of reflection (though they are not generated with them), preventing any nasty disintegration accidents. A ki-rin steed will never buck you because of conflict due to its high combined base level and monster magic resistance unless it is level drained below 15.

Any non-knight should count on a charmed ki-rin going wild (peaceful) after mounting, kicking or whipping it five times.

A ki-rin is too large to wear shirts, body armor, or cloaks, and its horns will not fit into metal helmets, but is able to wear any other type of armor despite being ridable. This is bug C341-18.