Difference between revisions of "Light (monster class)"
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===Body parts=== | ===Body parts=== | ||
− | Lights have a special hard-coded set of [[body parts]], with "hand" replaced with "ray", "handed" replaced with "rayed", and all other body parts replaced with "beam". | + | Lights have a special hard-coded set of [[body parts]], with "hand" replaced with "ray", "handed" replaced with "rayed", and all other body parts replaced with "beam".{{refsrc|src/polyself.c|1729|version=NetHack 3.6.6}} |
− | + | ==Variants== | |
+ | Many variants add new monsters to the light monster class, such as the [[will o' wisp]]. | ||
+ | ==References== | ||
+ | <references/> | ||
+ | {{nethack-366}} | ||
[[Category:Monster classes]] | [[Category:Monster classes]] | ||
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Revision as of 20:55, 21 December 2021
The light monster class contains monsters represented by y:
Characteristics
All lights will explode in your direction if you are adjacent, permanently destroying the light; this causes a status afflication, but does no other damage. As lights cannot see invisible, if you are invisible or displaced, they may explode at an empty square with no effect on you.
A light's explosion creates noise that can wake nearby monsters.
Body parts
Lights have a special hard-coded set of body parts, with "hand" replaced with "ray", "handed" replaced with "rayed", and all other body parts replaced with "beam".[1]
Variants
Many variants add new monsters to the light monster class, such as the will o' wisp.