Difference between revisions of "Light (monster class)"

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===Body parts===
 
===Body parts===
Lights have a special hard-coded set of [[body parts]], with "hand" replaced with "ray", "handed" replaced with "rayed", and all other body parts replaced with "beam".<ref>{{sourcecode|NetHack_3.4.3/src/polyself.c|1220}}</ref>
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Lights have a special hard-coded set of [[body parts]], with "hand" replaced with "ray", "handed" replaced with "rayed", and all other body parts replaced with "beam".{{refsrc|src/polyself.c|1729|version=NetHack 3.6.6}}
  
{{stub}}
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==Variants==
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Many variants add new monsters to the light monster class, such as the [[will o' wisp]].
  
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==References==
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<references/>
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{{nethack-366}}
 
[[Category:Monster classes]]
 
[[Category:Monster classes]]
{{nethack-366}}
 

Revision as of 20:55, 21 December 2021

The light monster class contains monsters represented by y:

Characteristics

All lights will explode in your direction if you are adjacent, permanently destroying the light; this causes a status afflication, but does no other damage. As lights cannot see invisible, if you are invisible or displaced, they may explode at an empty square with no effect on you.

A light's explosion creates noise that can wake nearby monsters.

Body parts

Lights have a special hard-coded set of body parts, with "hand" replaced with "ray", "handed" replaced with "rayed", and all other body parts replaced with "beam".[1]

Variants

Many variants add new monsters to the light monster class, such as the will o' wisp.

References