Difference between revisions of "Lord Carnarvon"

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(fix infobox)
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  |MR=30
 
  |MR=30
 
  |align=20
 
  |align=20
  |frequency=Not randomly generated; unique
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  |frequency=Unique
 
  |genocidable=No
 
  |genocidable=No
 
  |attacks=Physical 1d6
 
  |attacks=Physical 1d6
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  |resistances=None
 
  |resistances=None
 
  |resistances conveyed=None
 
  |resistances conveyed=None
  |attributes={{attributes||tunnel=1|needpick=1|humanoid=1|omnivore=1|nopoly=1|human=1|pname=1|peaceful=1|strong=1|male=1|collect=1|magic=1|close=1|infravisible=1}}
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  |attributes={{attributes|Lord Carnarvon|tunnel=1|needpick=1|humanoid=1|omnivore=1|nopoly=1|human=1|pname=1|peaceful=1|strong=1|male=1|collect=1|magic=1|close=1|infravisible=1}}
 
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Revision as of 16:22, 25 September 2011


Lord Carnarvon, @, is the Archeologist quest leader. His only striking feature is that, unlike other quest leaders, he can tunnel through walls if he has a pick-axe.

Encyclopedia entry

Lord Carnarvon was a personality who could have been produced
nowhere but in England, a mixture of sportsman and collector,
gentleman and world traveler, a realist in action and a
romantic in feeling. ... In 1903 he went for the first time
to Egypt in search of a mild climate and while there visited
the excavation sites of several archaeological expeditions.
... In 1906 he began his own excavations.

[ Gods, Graves, and Scholars, by C. W. Ceram ]