Difference between revisions of "Mall"

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In [[SLASH'EM]], the mall is located between levels 5 and 6 of the [[Dungeons of Doom]], and contains many shops, much like [[Minetown]].
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The '''Mall''' is a [[Special level (SLASH'EM)|special level]] that appears in [[SLASH'EM]] and [[SlashTHEM]]. It contains many [[shop]]s and various animals as well as its own [[watch]], much like [[Minetown]].
It has a 75% chance of being generated.
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On entering the level, you will get the message "You hear the sounds of civilization.", and see the down staircase in the same room as you entered.
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In [[Hack'EM]], the Mall is incorporated as part of the [[Town]] [[dungeon branch]].
It is part of a normal room-and-corridor level, with four normal rooms, and a large shopping-area room.
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The main shopping area is populated by four [[watchmen]], three [[watch captain]]s, four [[mugger]]s, two [[sewer rat]]s;
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==Generation==
All random monsters when the level is generated are muggers or rats.
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The Mall has a {{frac|3|4}} chance of being generated, and will be located on level 5 or 6 of the [[Dungeons of Doom]].
There are two variants <ref>[[SLASH'EM_0.0.7E7F3/mall-1.des]]</ref><ref>[[SLASH'EM_0.0.7E7F3/mall-2.des]]</ref> with a different layout for the main room, however both have the same chance of each type of shop:
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It consists of a normal room-and-corridor level with four normal rooms and a large shopping-area room.
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==Maps==
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There are two possible maps for the layout of the main shopping area.<ref>[https://github.com/k21971/SlashEM/blob/8d5529799ad7ef36ed1eeca00f67a1d65c8e9c53/dat/mall-1.des SLASH'EM source code, dat/mall-1.des]</ref><ref>[https://github.com/k21971/SlashEM/blob/8d5529799ad7ef36ed1eeca00f67a1d65c8e9c53/dat/mall-2.des SLASH'EM source code, dat/mall-2.des]</ref> Both versions populate the mall with four [[watchmen]], three [[watch captain]]s, four [[mugger]]s, and two [[sewer rat]]s; the first variant will also have a [[kitten]], while the second will have a [[little dog]].
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Both maps for the main room have the same chance of generating each type of shop:
 
<ol style="list-style-type:upper-alpha">
 
<ol style="list-style-type:upper-alpha">
 
   <li> 100% chance of a general store </li>
 
   <li> 100% chance of a general store </li>
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=== Variant 1 ===
 
=== Variant 1 ===
Has a guaranteed kitten, with shops laid out as follows ({{brown|+}} marks walls where shop doors will spawn and the letters mark shops as listed above.):
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({{brown|+}} marks walls where shop doors will spawn and the letters mark shops as listed above.)
 
<div class='ttyscreen'>
 
<div class='ttyscreen'>
 
<replacecharsblock rules="ttymap">
 
<replacecharsblock rules="ttymap">
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=== Variant 2 ===
 
=== Variant 2 ===
Has a guaranteed dog, with shops laid out as follows ({{brown|+}} marks walls where shop doors will spawn and the letters mark shops as listed above.):
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({{brown|+}} marks walls where shop doors will spawn and the letters mark shops as listed above.)
 
<div class='ttyscreen'>
 
<div class='ttyscreen'>
 
<replacecharsblock rules="ttymap">
 
<replacecharsblock rules="ttymap">
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--------------------------------------------------
 
--------------------------------------------------
 
</replacecharsblock></div>
 
</replacecharsblock></div>
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==Messages==
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{{message|You hear the sounds of civilization.|You entered the Mall.}}
  
 
==See also==
 
==See also==
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==References==
 
==References==
 
<references/>
 
<references/>
 
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{{slashem-7E7|offset=1}}
{{slashem-7E7}}
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{{variant-343}}
[[Category:SLASH'EM]]
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[[Category:SLASH'EM special levels]]
[[Category:Special levels]]
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[[Category:SlashTHEM special levels]]
[[Category:Variants]]
 

Latest revision as of 12:01, 6 March 2024

The Mall is a special level that appears in SLASH'EM and SlashTHEM. It contains many shops and various animals as well as its own watch, much like Minetown.

In Hack'EM, the Mall is incorporated as part of the Town dungeon branch.

Generation

The Mall has a 34 chance of being generated, and will be located on level 5 or 6 of the Dungeons of Doom.

It consists of a normal room-and-corridor level with four normal rooms and a large shopping-area room.

Maps

There are two possible maps for the layout of the main shopping area.[1][2] Both versions populate the mall with four watchmen, three watch captains, four muggers, and two sewer rats; the first variant will also have a kitten, while the second will have a little dog.

Both maps for the main room have the same chance of generating each type of shop:

  1. 100% chance of a general store
  2. 20% chance of a tool shop
  3. 40% chance of a food shop
  4. 20% chance of a scroll shop
  5. 30% chance of a potion shop
  6. 12% chance of a ring shop
  7. 33% chance of a lighting shop
  8. 12% chance of a book shop
  9. 17% chance of a wand shop
  10. 20% chance of a weapon shop
  11. 22% chance of an armor shop

Variant 1

(+ marks walls where shop doors will spawn and the letters mark shops as listed above.)

--------------------------------------------------
|................................................|
|.--------------------.--------..-----.---------.|
|.|......|......|....|.|......|..+...|.|.......|.|
|.|.B....|.D....|.F..|.|.G....|..+.I.|.|.J.....|.|
|.|......|......|....|.|......|..+...|.|.......|.|
|.|......|......|++++-.-++++++-..-----.|.......|.|
|.-++++++-++++++-......................-+++++++-.|
|....................{...........................|
|.-++++++-++++++-......-++++++++++-..............|
|.|......|......|-----.|..........|...-+++++++-..|
|.|.C....|.E....|....+.|.A........|...|.......|..|
|.|......|......|.H..+.|..........|...|.K.....|..|
|.|......|......|....+.|..........|...|.......|..|
|.--------------------.------------...---------..|
|................................................|
--------------------------------------------------

Variant 2

(+ marks walls where shop doors will spawn and the letters mark shops as listed above.)

--------------------------------------------------
|................................................|
|.------------...........-----------------------.|
|.|.....|....|.-------...|......|..............|.|
|.|.J...|.F..|.|.....|...|.#....|.C............|.|
|.|.....|....|.|.G...|...|......|..............|.|
|.|.....|....|.|.....|...|......|++++++++++++++-.|
|.-+++++-++++-.-+++++-...-++++++-................|
|......................{.........................|
|.-++++++-++++++-................-----------.....|
|.|......|......|..-+++++-++++-..+.........|+++-.|
|.|.D....|.E....|..|.....|....|..+.A.......|...|.|
|.|......|......|..|.B...|.H..|..+.........|.I.|.|
|.|......|......|..|.....|....|..+.........|...|.|
|.---------------..------------..---------------.|
|................................................|
--------------------------------------------------

Messages

You hear the sounds of civilization.
You entered the Mall.

See also

References