Difference between revisions of "Mazes of Menace"

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(Properties: "branch"/"subbranch" is a somewhat unclear distinction, IMHO: turn it into branch/level and fix some mistakes)
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|[[Orcus-town]] || 35-44 || '''Yes''' || '''Yes''' || No || '''Yes''' || '''Yes''' || '''Yes'''
 
|[[Orcus-town]] || 35-44 || '''Yes''' || '''Yes''' || No || '''Yes''' || '''Yes''' || '''Yes'''
 
|-
 
|-
|[[Wizard's Tower]] (top and bottom level) || 36-47 || No || '''Yes''' || No || '''Yes''' || '''No''' || Outside and small center only
+
|[[Wizard's Tower]] (top and bottom level) || 36-47 || No || '''Yes''' || No || '''Yes''' || No || Outside and small center only
 
|-
 
|-
|[[Wizard's Tower]] (middle level) || 37-46 || '''Yes''' || '''Yes''' || No || '''Yes''' || '''No''' || Outside only
+
|[[Wizard's Tower]] (middle level) || 37-46 || '''Yes''' || '''Yes''' || No || '''Yes''' || No || Outside only
 
|-
 
|-
 
|[[Fake Wizard's Tower]] || 40-51 || '''Yes''' (for non-portal level) || '''Yes''' || '''Yes'''<ref group="note">Cannot teleport into the tower.</ref> || '''Yes''' || '''Yes''' || '''Yes'''
 
|[[Fake Wizard's Tower]] || 40-51 || '''Yes''' (for non-portal level) || '''Yes''' || '''Yes'''<ref group="note">Cannot teleport into the tower.</ref> || '''Yes''' || '''Yes''' || '''Yes'''

Revision as of 09:21, 21 March 2013

The Mazes of Menace is the collective name for all the levels in the game. They can contain up to 81 levels, but not all will be present in every game.

Map

This diagram shows which dungeon levels the various special levels and branches can appear on. A branch is signified with a --. The Dungeons of Doom and Gehennom are technically branches, but appear contiguously as the main branch of the game.

Also note that, although they are not special levels per se, any levels between Medusa and The Castle have a 4/5 probability of being Mazes.

|-5   |Astral
|-4   |Water
|-3   |Fire
|-2   |Air
|-1   |Earth
| 1 --/                               \
| 2 \                                 |--Dungeons of Doom
| 3 |------------------|Gnomish Mines |
| 4 /                  |              |
| 5 \           |soko4 | \Minetown    |
| 6 |Oracle  \  |soko3 | /            | 
| 7 |        |  |soko2 |              |
| 8 |        |--|soko1 |              |
| 9 /        |         |              |
|10          /  \      | \Mines' End  |
|11 \         \ |BigRm | /            |
|12 |--Ludios | /                     | 
|13 |         |                       |
|14 |         |--|Quest home          | 
|15 | \       |  |                    |
|16 | |Rogue  /  |Quest locate        |
|17 | |          |                    |
|18 | /          | \Quest goal        |
|19 |            | /                  |
|20 |                                 |
|21 | \                               |
|22 | |Medusa                         |
|23 | |                               |
|24 | |                               |
|25 | | \                             |
|26 | | |Castle \                     |  \
|27 / | |       |Valley    \          |  |--Gehennom
|28   / |       |          |Asmodeus  |  |
|29     /       | \        |          /  | 
|30             / |Juiblex |             |
|31               |        | \           | 
|32               |        | |Baalzebub  |
|33    |Vlad3     |        | |           |
|34 \  |Vlad2     |        | |           | 
|35 |--|Vlad1     | \      | |           |
|36 |             / |Orcus / | \         |
|37 |               |        | |WizTower |
|38 |               |        / |         |
|39 |               |          |         |
|40 | \             |          |         |
|41 | |FakeWiz      |          |         |
|42 / |             |          |         |
|43   |             |          |         |
|44   | \           /          |         |
|45   | |VibSq \               |         |
|46   | |      |Sanctum        |         |
|47   | |      |               /         |
|48   | |      |                         |
|49   | |      |                         |
|50   | |      |                         |
|51   / |      |                         |
|52     /      |                         |
|53            /                         /

Properties

The following table lists the properties of the levels.

Branch Level Dungeon level Bones eligible? Mappable? Teleportable? Levelportable? Diggable floor? Diggable walls?
Elemental Planes Astral Plane -5 No No No No No No
Plane of Water -4 No Yes No No No Yes
Plane of Fire -3 No Yes No No No Yes
Plane of Air -2 No Yes No No No Yes
Plane of Earth -1 No Yes No No No Yes
Dungeons of Doom (Ordinary level) 1-28 Yes (except 1-3) Yes Yes Yes Yes Yes
Oracle 5-9 Yes Yes Yes Yes Yes Yes
Big Room 10-12 Yes Yes Yes Yes Yes No
Rogue 15-18 Yes Yes Yes Yes Yes Yes
Medusa's Island 21-28 No Yes No Yes Yes Not in Medusa's hall or the starting room
Castle 25-29 No Yes No Yes No Only in maze section
Gnomish Mines (Ordinary level) 3-12 Yes Yes Yes Yes Yes Yes
Minetown 5-8 Yes Yes Yes Yes Yes Yes
Mines' End 10-13 No varies[note 1] Yes Yes No varies[note 2]
Sokoban (Sokoban level) 2-9 No Yes No No Yes No
Quest Filler level 11-21 Yes Yes Yes Yes Yes Yes
Home level 11-16 No varies[note 3] No Yes No No
Locate level 13-18 Yes Yes Yes Yes varies[note 4]
Goal level 15-21 No Yes varies[note 5] Yes No
Fort Ludios 11-27 No Yes No No No No
Gehennom (Ordinary level) 27-51 Yes Yes Yes Yes Yes Yes
Valley of the Dead 26-30 Yes No No Yes No No
Asmodeus' Lair 27-36 Yes Yes No Yes Yes Not in Asmodeus' chamber
Juiblex's swamp 29-36 Yes Yes No Yes Yes Yes
Baalzebub's Lair 31-38 Yes Yes No Yes Yes Not in Baalzebub's chamber
Orcus-town 35-44 Yes Yes No Yes Yes Yes
Wizard's Tower (top and bottom level) 36-47 No Yes No Yes No Outside and small center only
Wizard's Tower (middle level) 37-46 Yes Yes No Yes No Outside only
Fake Wizard's Tower 40-51 Yes (for non-portal level) Yes Yes[note 6] Yes Yes Yes
Vibrating square 44-52 No Yes Yes Yes No Yes
Moloch's Sanctum 45-53 No No No Only after invocation No No
Vlad's Tower top and bottom levels 31-41 No Yes No Yes No No
middle level 32-40 Yes Yes No Yes No No
  1. The Catacombs variant is unmappable; the other variants are mappable.
  2. The Catacombs variant has diggable walls except for some undiggable areas; the wine cellar variant only has a diggable area in the upper right; the mimic variant is undiggable.
  3. Yes for everyone except rogues
  4. Yes for rogues and monks; no for everyone else
  5. Yes for everyone except rogues and Samurai
  6. Cannot teleport into the tower.

Interdependence

Whenever there are several possibilities for the length of a branch, the depth of a branch entrance, or a special level, they are

  • measured from the top of the parent branch,
  • are equally likely,
  • are independent of all the other choices made in this graph.

Exceptions are:

Each level can be special in at most one way, and (additionally) host at most one branch entrance. For example, this means the stairs to Vlad's Tower can be located on any special level except Juiblex' swamp and both Fake Wizard's Towers.