Difference between revisions of "Nightmare (SporkHack)"
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m (oop) |
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|genocidable=Yes | |genocidable=Yes | ||
|attacks=Kick 1d10, Bite 1d2 [[poison]] | |attacks=Kick 1d10, Bite 1d2 [[poison]] | ||
− | |resistances conveyed=poison ( | + | |resistances conveyed=poison (+16%) |
|resistances=poison | |resistances=poison | ||
|attributes={{attributes|A nightmare|animal=1|nohands=1|herbivore=1|wander=1|strong=1|domestic=1|infravisible=1}} | |attributes={{attributes|A nightmare|animal=1|nohands=1|herbivore=1|wander=1|strong=1|domestic=1|infravisible=1}} |
Latest revision as of 05:08, 18 April 2024
u nightmare | |
---|---|
Difficulty | 7 |
Attacks |
Kick 1d10, Bite 1d2 poison |
Base level | 5 |
Base experience | 41 |
Speed | 20 |
Base AC | 5 |
Base MR | 0 |
Alignment | -9 (chaotic) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | Yes |
Weight | 1500 |
Nutritional value | 300 |
Size | Large |
Resistances | poison |
Resistances conveyed |
poison (+16%) |
A nightmare:
|
- This article is about the monster in SporkHack. For other uses, see Nightmare (disambiguation).
A nightmare, u, is a type of monster that appears in SporkHack. Nightmares are herbivorous domestic animals that serve as the chaotic equivalent of the horse in the unicorn or horse monster class.
A nightmare has a kick attack and a poisonous bite attack, and possesses poison resistance.
Eating a nightmare corpse or tin confers 1⁄6 additional poison resistance.
Generation
Nightmares may be generated as peaceful for chaotic characters.
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.