Difference between revisions of "Nightmare (SporkHack)"

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  |genocidable=Yes
 
  |genocidable=Yes
 
  |attacks=Kick 1d10, Bite 1d2 [[poison]]
 
  |attacks=Kick 1d10, Bite 1d2 [[poison]]
  |resistances conveyed=poison (33%)
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  |resistances conveyed=poison (+16%)
 
  |resistances=poison
 
  |resistances=poison
 
  |attributes={{attributes|A nightmare|animal=1|nohands=1|herbivore=1|wander=1|strong=1|domestic=1|infravisible=1}}
 
  |attributes={{attributes|A nightmare|animal=1|nohands=1|herbivore=1|wander=1|strong=1|domestic=1|infravisible=1}}

Latest revision as of 05:08, 18 April 2024

This article is about the monster in SporkHack. For other uses, see Nightmare (disambiguation).

A nightmare, u, is a type of monster that appears in SporkHack. Nightmares are herbivorous domestic animals that serve as the chaotic equivalent of the horse in the unicorn or horse monster class.

A nightmare has a kick attack and a poisonous bite attack, and possesses poison resistance.

Eating a nightmare corpse or tin confers 16 additional poison resistance.

Generation

Nightmares may be generated as peaceful for chaotic characters.

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