Difference between revisions of "Nimune"

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'''Nimune''', {{magenta|n}}, is the [[Knight]] [[quest nemesis]] in [[dNetHack]]. She is a [[spellcasting]] [[nymph (monster class)|nymph]] that guards the [[Bell of Opening]] and the Knight's [[quest artifact]], the [[Magic Mirror of Merlin]].
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{{varquestmon|Nimune|Knight|nemesis|dNetHack}}. She is a [[spellcasting]] [[nymph (monster class)|nymph]] that guards the [[Bell of Opening]] and the Knight's [[quest artifact]], the [[Magic Mirror of Merlin]]. Nimune replaces [[Ixoth]] from ''[[NetHack]]'', who now takes part in the initial siege on the castle of [[King Arthur]].
  
 
==Strategy==
 
==Strategy==
 
Nimune moves at the same speed as an unhasted player - she will also teleport all over the map while attempting to seduce and rob you. Further, her spells can cause hallucinations and can summon monsters that can overwhelm an unprepared player.
 
Nimune moves at the same speed as an unhasted player - she will also teleport all over the map while attempting to seduce and rob you. Further, her spells can cause hallucinations and can summon monsters that can overwhelm an unprepared player.
  
Knights will either need to be strong enough to mow down any spawned monsters and kill Nimune quickly - alternately, they will need access to area-of-effect spells like blizzard or electrical storm that can target Nimune while staying outside direct line-of-sight to avoid her beam spells.
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Knights will either need to be fast enough to kill Nimune quickly or strong enough to deal with summoned monsters while Nimune teleports about the map. Jousting can be particularly effective, and teleporting next to Nimune and immediately jousting can allow a fast player to pick up the Magic Mirror of Merlin quickly before Nimune can (though Nimune will still need to be killed to get the Bell of Opening). Another option is to use area-of-effect spells that can target Nimune (e.g., blizzard or electrical storm) while staying out of direct line-of-sight to avoid her beam spells.
 
 
 
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[[Category:dNetHack monsters]]
 
[[Category:dNetHack monsters]]
[[Category:Quest nemeses]]
 

Latest revision as of 06:23, 24 April 2023

Nimune, n, is the Knight quest nemesis in dNetHack. She is a spellcasting nymph that guards the Bell of Opening and the Knight's quest artifact, the Magic Mirror of Merlin. Nimune replaces Ixoth from NetHack, who now takes part in the initial siege on the castle of King Arthur.

Strategy

Nimune moves at the same speed as an unhasted player - she will also teleport all over the map while attempting to seduce and rob you. Further, her spells can cause hallucinations and can summon monsters that can overwhelm an unprepared player.

Knights will either need to be fast enough to kill Nimune quickly or strong enough to deal with summoned monsters while Nimune teleports about the map. Jousting can be particularly effective, and teleporting next to Nimune and immediately jousting can allow a fast player to pick up the Magic Mirror of Merlin quickly before Nimune can (though Nimune will still need to be killed to get the Bell of Opening). Another option is to use area-of-effect spells that can target Nimune (e.g., blizzard or electrical storm) while staying out of direct line-of-sight to avoid her beam spells.

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