Difference between revisions of "Nurse"

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== Healing attack ==
 
== Healing attack ==
What is so special about the nurse, however, is that if you are wearing no [[armor]] and wielding nothing (no [[weapon]] or other item, such as a [[magic lamp]] etc), the nurse will instead heal you. Quivered items are allowed. If you are at maximum [[HP]] already, some hits from the nurse could raise your maximum (and current) HP by one point.  If the nurse has been [[cancellation|cancelled]], the healing effect will not work and the nurse will attack you normally.<ref name=mhitu1374>Nurse healing attack code ({{sourcecode|mhitu.c|1374}})</ref>
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If you are wearing no [[armor]] and wielding nothing (not even a non-weapon), a nurse's attacks will instead heal you. Quivered items are allowed. If you are at maximum [[HP]] already, each hit from the nurse has a chance of raising your maximum (and current) HP by one point.  The healing attack of the nurse will also cure [[food poisoning]] and [[illness]], but not [[confusion]], [[stun]]ning, [[sliming]], or [[stoning]]. If the nurse has been [[cancellation|canceled]], the healing effect will not work and the nurse will attack you normally.<ref name=mhitu1374>Nurse healing attack code ({{sourcecode|mhitu.c|1374}})</ref>
  
The chance of a nurse raising your max HP is 1/7, provided that  
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The chance of a nurse raising your max HP is {{frac|7}}, provided that your maximum is less than 5&nbsp;&times; ''xlvl''&nbsp;+ [2&nbsp;&times;&nbsp;''xlvl''][[d notation|d10]].<ref>Nurse HP-raising formula ({{sourcecode|mhitu.c|1397}})</ref> This means that nurses are most effective when you have fewer than 7 hitpoints per level, and become completely ineffective when you have 25 hitpoints per level.  No such restrictions apply if you're [[polymorph]]ed to a monster, but any max HP increase acquired while polymorphed will only last until you revert to your original form.
''maxhp'' < 5*''xlvl'' + [2*''xlvl''][[d notation|d10]].<ref>Nurse HP-raising formula ({{sourcecode|mhitu.c|1397}})</ref>
 
This means that nurses are most effective when you have fewer than 7 hitpoints per level, and become completely ineffective when you have 25 hitpoints per level.  No such restrictions apply if you're [[polymorph]]ed to a monster, but any max HP increase acquired while polymorphed will only last until you revert to your original form.
 
  
After healing you, a nurse has a 1/33 chance of [[teleport]]ing away (unless on a [[no-teleport level]], in which case the nurse will flee for a while instead). In addition, if your maximum hit points were raised, the nurse also has a 1/13 chance of vanishing entirely.<ref name=mhitu1374/>
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After healing you, a nurse has a {{frac|33}} chance of [[teleport]]ing away. If you are on a [[non-teleport level]], the nurse will flee for a while instead. If your maximum HP was raised, the nurse also has a {{frac|13}} chance of vanishing entirely.<ref name=mhitu1374/>
  
If you encounter a nurse, and there are no other dangerous monsters nearby, the easiest way to strip yourself is to press {{kbd|shift|A}} and select all of your armor, plus your wielded weapon, for removal. Then you can let the nurse start healing. The healing attack of the nurse will also {{Spell of|cure sickness}} ([[food poisoning]] or [[illness]]) but will not remove any [[confusion]], [[stun]]ning, [[sliming]] or stop [[stoning]] by a petrification-based attack.
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== Corpse ==
 
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The corpses of nurses also have remarkable healing properties. Eating one will restore you to your maximum hit points, however many this may be. (Even a [[potion of full healing]] is limited to restoring 400 HP.) Starting in [[NetHack 3.6.1]], eating a nurse corpse will also cure [[blindness]]. Be warned, however&mdash;nurses are human, and eating nurse meat is [[cannibalism]] for human characters. Nurse corpses are often [[Tinning kit|tinned]], as a tin of nurse meat has the same healing powers, and it does not count as cannibalism until you actually consume the tin (better to live as a cannibal than die of hit point loss). Beware: even a [[blessed]] tin can take one turn to open and another to actually consume, so do not wait until you are one turn from death.
== Corpses ==
 
The corpses of nurses also have remarkable healing properties. Eating one will restore you to your maximum hit points, however many this may be. (Even a [[potion of full healing]] is limited to curing 400 hit points of damage.) Be warned, however--nurses count as human, and eating nurse meat is [[cannibalism]] for human characters. Nurse corpses are often [[tin|tinned]], as a tin of nurse meat has the same healing powers, and it does not count as cannibalism until you actually consume the tin (better to live as a cannibal than die of hit point loss). Beware: even a [[blessed]] tin can take one turn to open and another to actually consume, so do not wait until you are one turn from death.
 
In 3.6.1, eating a nurse corpse will also cure [[blindness]].
 
  
 
== Strategy ==
 
== Strategy ==
 
{{main|Nurse dancing}}
 
{{main|Nurse dancing}}
  
If you let many nurses heal you, for example by [[genocide|reverse-genociding]] nurses, then you are [[nurse dancing]].  As nurses tend to teleport away occasionally, this is best done on a no-teleport level.
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If you encounter a nurse, and there are no other dangerous monsters nearby, the easiest way to strip yourself is to press {{kbd|shift|A}} and select all of your armor, plus your wielded weapon, for removal. Then you can let the nurse start healing.
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Letting many nurses heal you at once is known as [[nurse dancing]]. This is most often done by [[genocide|reverse-genociding]] nurses on a non-teleport level.
  
If you kill a nurse, and it leaves a corpse, you would be well advised to [[tinning kit|tin]] the remains. If eating human flesh is not [[cannibalism]] for you, or if you would be willing to endure the penalty to save your life, a tin of nurse meat will restore you to full hit points. You may wish to ensure the tin is blessed, so it will open in one turn (and be consumed in another, for a total of two turns). Note that tinning the corpse, ''per se'', will not make you a cannibal, only eating the contents. So you can defer that decision until you are in grave difficulty.
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If you kill a nurse, and it leaves a corpse, you would be well advised to [[tinning kit|tin]] the remains. If eating human flesh is not [[cannibalism]] for you, or if you would be willing to endure the penalty to save your life, a tin of nurse meat will restore you to full hit points. You may wish to ensure the tin is blessed, so it will take only two turns to open and eat. Tinning the corpse, ''per se'', will not make you a cannibal, only eating the contents. So you can defer that decision until you are in grave difficulty.
  
As the nurse isn't a valid self polymorph form, you cannot use this special attack on yourself. Additionally, [[pet]] nurses will not normally attack you, and thus cannot heal you. However, even pet nurses can be induced to attack you with [[conflict]] or left on a different level until they go untame. Pet nurses will attack enemies, even if they are not wielding anything and are wearing no armor. However, as they cannot heal themselves, wield weapons or wear armor, they make weak pets.
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As the nurse isn't a valid self-polymorph form, you cannot use this special attack on yourself. Additionally, [[pet]] nurses will not normally attack you, and thus cannot heal you. However, even pet nurses can be induced to attack you with [[conflict]] or left on a different level until they go untame. Pet nurses will attack enemies, even if they are not wielding anything and are wearing no armor. However, as nurses cannot heal themselves, wield weapons, or wear armor, they make weak pets.
  
== Nurse dialogue ==
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== Messages ==
To provide some clue as to the healing abilities of the Nurse, they will say the following things when #[[chat]]ted to:
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To provide some clue as to the healing abilities of the nurse, they will say the following things when #[[chat]]ted to:
*''"Put that weapon away before you hurt somebody!"'' - You are wielding a weapon or other item.
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{{message|"Put that weapon away before you hurt somebody!"|You are wielding a weapon or other item.}}
*''"Please undress so I can examine you."'' - You are wearing any form of armor, possibly hiding a shirt.
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{{message|"Please undress so I can examine you."|You are wearing any form of armor, possibly hiding a shirt.}}
*''"Take off your shirt, please."''- You are only wearing a shirt.
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{{message|"Take off your shirt, please."|You are only wearing a shirt.}}
*''"Relax, this won't hurt a bit."'' - You are fully disrobed and wielding no weapon. Future attacks will heal you. If you are currently at your maximum HP, the attack may possibly raise your total and your current HP will be set to this new maximum.
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{{message|"Relax, this won't hurt a bit."|You are fully disrobed and wielding no weapon, and the nurse's attacks will heal you. If you are currently at your maximum HP, the attack may possibly raise your maximum HP.}}
*''"I hate this job!"'' - The nurse is cancelled and won't heal you.
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{{message|"I hate this job!"|The nurse is [[Cancellation|canceled]] and won't heal you.}}
  
 
During combat, you are notified when you are healed by the following addendum to the traditional hit message:
 
During combat, you are notified when you are healed by the following addendum to the traditional hit message:
*''The nurse hits! (I hope you don't mind.)'' - You were hit by a nurse and were healed instead of damaged.<ref name=mhitu1374/>
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{{message|The nurse hits! (I hope you don't mind.)|You were hit by a nurse and were healed instead of damaged.<ref name=mhitu1374/>}}
  
 
There is no distinctive message for when your maximum HP is raised.
 
There is no distinctive message for when your maximum HP is raised.
  
If you are a [[healer]], a (non-cancelled) nurse will not hurt you even if you're wearing armor or wielding a weapon. Instead, you will occasionally receive the following message:
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If you are a [[Healer]], a (non-canceled) nurse will not hurt you even if you're wearing armor or wielding a weapon. Instead, you will occasionally receive the following message:
*''"Doc, I can't help you unless you cooperate."'' - You are a healer and wearing armor or wielding something in the presence of a nurse.<ref name=mhitu1374/>
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{{message|"Doc, I can't help you unless you cooperate."|You are a Healer and wearing armor or wielding something in the presence of a nurse.<ref name=mhitu1374/>}}
  
 
== Encyclopedia entry ==
 
== Encyclopedia entry ==
:''See the [[Human (monster)#Encyclopedia entry|encyclopedia entry for human]].''
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:''See [[Human (monster)#Encyclopedia entry|Human (monster) §&nbsp;Encyclopedia entry]].''
  
 
== References ==
 
== References ==

Revision as of 01:41, 2 September 2019

A nurse is a hostile human monster. Nurses can attack you in melee, doing minor damage. On creation, they do not carry any weapons.

Healing attack

If you are wearing no armor and wielding nothing (not even a non-weapon), a nurse's attacks will instead heal you. Quivered items are allowed. If you are at maximum HP already, each hit from the nurse has a chance of raising your maximum (and current) HP by one point. The healing attack of the nurse will also cure food poisoning and illness, but not confusion, stunning, sliming, or stoning. If the nurse has been canceled, the healing effect will not work and the nurse will attack you normally.[1]

The chance of a nurse raising your max HP is 17, provided that your maximum is less than 5 × xlvl + [2 × xlvl]d10.[2] This means that nurses are most effective when you have fewer than 7 hitpoints per level, and become completely ineffective when you have 25 hitpoints per level. No such restrictions apply if you're polymorphed to a monster, but any max HP increase acquired while polymorphed will only last until you revert to your original form.

After healing you, a nurse has a 133 chance of teleporting away. If you are on a non-teleport level, the nurse will flee for a while instead. If your maximum HP was raised, the nurse also has a 113 chance of vanishing entirely.[1]

Corpse

The corpses of nurses also have remarkable healing properties. Eating one will restore you to your maximum hit points, however many this may be. (Even a potion of full healing is limited to restoring 400 HP.) Starting in NetHack 3.6.1, eating a nurse corpse will also cure blindness. Be warned, however—nurses are human, and eating nurse meat is cannibalism for human characters. Nurse corpses are often tinned, as a tin of nurse meat has the same healing powers, and it does not count as cannibalism until you actually consume the tin (better to live as a cannibal than die of hit point loss). Beware: even a blessed tin can take one turn to open and another to actually consume, so do not wait until you are one turn from death.

Strategy

Main article: Nurse dancing

If you encounter a nurse, and there are no other dangerous monsters nearby, the easiest way to strip yourself is to press shift + A and select all of your armor, plus your wielded weapon, for removal. Then you can let the nurse start healing.

Letting many nurses heal you at once is known as nurse dancing. This is most often done by reverse-genociding nurses on a non-teleport level.

If you kill a nurse, and it leaves a corpse, you would be well advised to tin the remains. If eating human flesh is not cannibalism for you, or if you would be willing to endure the penalty to save your life, a tin of nurse meat will restore you to full hit points. You may wish to ensure the tin is blessed, so it will take only two turns to open and eat. Tinning the corpse, per se, will not make you a cannibal, only eating the contents. So you can defer that decision until you are in grave difficulty.

As the nurse isn't a valid self-polymorph form, you cannot use this special attack on yourself. Additionally, pet nurses will not normally attack you, and thus cannot heal you. However, even pet nurses can be induced to attack you with conflict or left on a different level until they go untame. Pet nurses will attack enemies, even if they are not wielding anything and are wearing no armor. However, as nurses cannot heal themselves, wield weapons, or wear armor, they make weak pets.

Messages

To provide some clue as to the healing abilities of the nurse, they will say the following things when #chatted to:

"Put that weapon away before you hurt somebody!"
You are wielding a weapon or other item.
"Please undress so I can examine you."
You are wearing any form of armor, possibly hiding a shirt.
"Take off your shirt, please."
You are only wearing a shirt.
"Relax, this won't hurt a bit."
You are fully disrobed and wielding no weapon, and the nurse's attacks will heal you. If you are currently at your maximum HP, the attack may possibly raise your maximum HP.
"I hate this job!"
The nurse is canceled and won't heal you.

During combat, you are notified when you are healed by the following addendum to the traditional hit message:

The nurse hits! (I hope you don't mind.)
You were hit by a nurse and were healed instead of damaged.[1]

There is no distinctive message for when your maximum HP is raised.

If you are a Healer, a (non-canceled) nurse will not hurt you even if you're wearing armor or wielding a weapon. Instead, you will occasionally receive the following message:

"Doc, I can't help you unless you cooperate."
You are a Healer and wearing armor or wielding something in the presence of a nurse.[1]

Encyclopedia entry

See Human (monster) § Encyclopedia entry.

References

  1. 1.0 1.1 1.2 1.3 Nurse healing attack code (mhitu.c, line 1374)
  2. Nurse HP-raising formula (mhitu.c, line 1397)

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It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.