Difference between revisions of "Orc (starting race)"

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''This page refers to the starting race. For the orc [[monster]]s read [[orc]].''
 
''This page refers to the starting race. For the orc [[monster]]s read [[orc]].''
  
You can play ''[[NetHack]]'' as an '''Orc''': [[o|{{white|o}}]]. You will see yourself as [[@|{{white|@}}]] (unless you have [[showrace]] turned on), but you are actually considered to be letter {{white|o}} for other purposes. Orcs have [[infravision]] and [[poison resistance]]. Like a [[Caveman]] they suffer no penalty for [[cannibalism]], nor for eating [[cat]]s and [[dog]]s. As an orc, you will also find many more peaceful inhabitants in the early and middle dungeon levels.
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You can play ''[[NetHack]]'' as an '''Orc''': [[o|{{white|o}}]]. You will see yourself as [[@|{{white|@}}]] (unless you have [[showrace]] turned on), but you are actually considered to be letter {{white|o}} for other purposes.
  
Orcs are always [[Chaotic]]. They can be [[Barbarian]]s, [[Rogue]]s, [[Ranger]]s or [[Wizard]]s.
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== Racial benefits and restrictions ==
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Orcs have [[intrinsic]] [[infravision]] and [[poison resistance]]. Like a [[Caveman]], they suffer no penalty for [[cannibalism]], nor for eating [[cat]]s and [[dog]]s. As an orc, you will also find many more peaceful inhabitants in the early and middle dungeon levels.
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Orcs are always [[Chaotic]]. They can be [[Barbarian]]s, [[Rogue]]s, [[Ranger]]s or [[Wizard]]s. From an [[attribute]] perspective, at their maximum they can have moderately high strength, average dexterity and consitution but suffer for all other aspects - intelligence, wisdom and charisma. The following table outlines their maximum (unaided) attribute levels.
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{| class="prettytable"
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!| Character<br>[[Race]]
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!| Strength
 +
!| Dexterity
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!| Constitution
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!| Intelligence
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!| Wisdom
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!| Charisma
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|-
 +
|| [[Orc]]  || 18/50 || 18 || 18 || 16 || 16 || 16
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|}
  
 
== Orcish items ==
 
== Orcish items ==

Revision as of 23:25, 16 April 2008

This page refers to the starting race. For the orc monsters read orc.

You can play NetHack as an Orc: o. You will see yourself as @ (unless you have showrace turned on), but you are actually considered to be letter o for other purposes.

Racial benefits and restrictions

Orcs have intrinsic infravision and poison resistance. Like a Caveman, they suffer no penalty for cannibalism, nor for eating cats and dogs. As an orc, you will also find many more peaceful inhabitants in the early and middle dungeon levels.

Orcs are always Chaotic. They can be Barbarians, Rogues, Rangers or Wizards. From an attribute perspective, at their maximum they can have moderately high strength, average dexterity and consitution but suffer for all other aspects - intelligence, wisdom and charisma. The following table outlines their maximum (unaided) attribute levels.

Character
Race
Strength Dexterity Constitution Intelligence Wisdom Charisma
Orc 18/50 18 18 16 16 16

Orcish items

The starting equipment of an orc character is inferior to that of other characters, because all weapons or armours (except the ranger's cloak of displacement) are substituted with Orcish equivalents where possible. However Orcish arrows from an orcish bow receive a +1 multishot bonus.

Strategy

All chaotic players can automatically convert cross-aligned altars by sacrificing their own race on them. This is an easier task for the orc player on early levels. The Gnomish mines are not a light choice for the orc- as 90% of everything will hate you.