Difference between revisions of "Potion of gain energy"
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{{potion|name=gain energy|cost=150}} | {{potion|name=gain energy|cost=150}} | ||
− | '''Potions of gain energy''' are largely useful for spellcasters and alchemy; depending on whether it's [[blessed]] or [[uncursed]], it will give you from 2 to 11 spell points, increasing your maximum by the same, and [[exercise]] your [[wisdom]]. [[Cursed]] potions will decrease your power, but still exercise your wisdom. For [[alchemy]], mixing a [[potion of gain energy]] and a [[potion of healing|healing]]/[[potion of extra healing|extra healing]] will "upgrade" them to an uncursed and [[diluted]] [[potion of extra healing]] or [[potion of full healing|full healing]], respectively. If you dip a [[potion of confusion]] into gain energy, you will get a [[potion of enlightenment]] or [[potion of booze|booze]], with booze occurring two times out of three. | + | '''Potions of gain energy''' are largely useful for spellcasters and alchemy; depending on whether it's [[blessed]] or [[uncursed]], it will give you from 2 to 11 spell points, increasing your maximum by the same, and [[exercise]] your [[wisdom]]. [[Cursed]] potions will decrease your power ("You feel lackluster"), but still exercise your wisdom. For [[alchemy]], mixing a [[potion of gain energy]] and a [[potion of healing|healing]]/[[potion of extra healing|extra healing]] will "upgrade" them to an uncursed and [[diluted]] [[potion of extra healing]] or [[potion of full healing|full healing]], respectively. If you dip a [[potion of confusion]] into gain energy, you will get a [[potion of enlightenment]] or [[potion of booze|booze]], with booze occurring two times out of three. |
[[Category:Potions|Gain energy]] | [[Category:Potions|Gain energy]] |
Revision as of 20:40, 27 May 2007
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Name | gain energy |
Appearance | random |
Base price | 150 zm |
Weight | 20 |
Monster use | Will not be used by monsters. |
Potions of gain energy are largely useful for spellcasters and alchemy; depending on whether it's blessed or uncursed, it will give you from 2 to 11 spell points, increasing your maximum by the same, and exercise your wisdom. Cursed potions will decrease your power ("You feel lackluster"), but still exercise your wisdom. For alchemy, mixing a potion of gain energy and a healing/extra healing will "upgrade" them to an uncursed and diluted potion of extra healing or full healing, respectively. If you dip a potion of confusion into gain energy, you will get a potion of enlightenment or booze, with booze occurring two times out of three.