Difference between revisions of "Potion of sickness"

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Potions of sickness can be identified by #[[dip]]ping a [[unicorn horn]] into them, which turns them into [[potion of fruit juice|fruit juice]].  Zapping with a wand/spell of [[cancellation]] also converts to [[potion of fruit juice|fruit juice]].
 
Potions of sickness can be identified by #[[dip]]ping a [[unicorn horn]] into them, which turns them into [[potion of fruit juice|fruit juice]].  Zapping with a wand/spell of [[cancellation]] also converts to [[potion of fruit juice|fruit juice]].
  
You can also #dip [[dart]]s or [[arrow]]s into potions of sickness to coat the projectile weapon in [[poison]]. Unfortunately, this does not work on [[dagger]]s.
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You can also #dip [[dart]]s or [[arrow]]s into potions of sickness to coat the projectile weapon in [[poison]]. Unfortunately, in Vanilla Nethack, this does not work on [[dagger]]s, although it does in [[SLASH'EM]].
  
 
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Revision as of 15:54, 18 November 2007

! Pink potion.png
Name sickness
Appearance random
Base price 50 zm
Weight 20
Monster use Will not be used by monsters.

Quaffing a nonblessed potion of sickness will cause you to lose points off a random attribute (e.g. strength or dexterity). If you are poison resistant, the stat damage will be reduced to one point. Quaffing a blessed potion of sickness will cause you to lose 1 HP, with no other effects. Quaffing a potion of sickness of any BUC status will also shock you back to your senses if you are hallucinating.

Potions of sickness can be identified by #dipping a unicorn horn into them, which turns them into fruit juice. Zapping with a wand/spell of cancellation also converts to fruit juice.

You can also #dip darts or arrows into potions of sickness to coat the projectile weapon in poison. Unfortunately, in Vanilla Nethack, this does not work on daggers, although it does in SLASH'EM.

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