Difference between revisions of "Quickling"
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Be careful not to mistake them with [[water nymph]]s, whose glyph they share. If you see a {{blue|n}} in [[Gehennom]], it is likely a quickling. | Be careful not to mistake them with [[water nymph]]s, whose glyph they share. If you see a {{blue|n}} in [[Gehennom]], it is likely a quickling. | ||
+ | |||
+ | ===As a polymorph form=== | ||
+ | The intrinsic speed and relatively low level of a quickling makes them an attractive polymorph form for a starting [[Doppelganger (starting race)|doppelganger]]. They are able to carry 1000 units of weight, and unlike air elementals, can see. A doppelganger will be able to infallibly polymorph into one upon reaching experience level 3, as opposed to 8 for an air elemental. Unfortunately, they do have very few hitpoints, and are too small to wield weapons, wear armor, or use doors. Still, they are useful forms for escaping or travelling through the Mines. | ||
[[Category:SLASH'EM monsters]] | [[Category:SLASH'EM monsters]] |
Revision as of 21:56, 22 May 2010
n quickling | |
---|---|
Difficulty | 8 |
Attacks |
Weapon 1d2, Claw steal item |
Base level | 3 |
Base experience | 59 |
Speed | 30 |
Base AC | 10 |
Base MR | 20 |
Alignment | -10 (chaotic) |
Frequency (by normal means) | Very rare, appears only in Gehennom |
Genocidable | Yes |
Weight | 60 |
Nutritional value | 30 |
Size | Tiny |
Resistances | None |
Resistances conveyed |
None |
A quickling:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line1122 |
Quicklings are nymph-like monster introduced in SLASH'EM. True to their name they are extremely fast, having a speed of 30, exceeded by nothing except the air elemental. They are also able to attack with weapons, although not for very much damage. They only appear in Gehennom and the Lawful Quest.
Strategy
It can be something of a dizzying experience to fight a quickling, as they may move as many as 3 times before you can even get one hit in. They do not have many hit points and can only steal one item at a time, as they lack a seduction attack. Thus they are not a huge threat, although they can be annoying when they flee after stealing an item, as even if you find them they can still be very difficult to catch, even with a ranged weapon. They are best attacked when they are approaching you to attack again, preferably with a good volley of projectiles.
Be careful not to mistake them with water nymphs, whose glyph they share. If you see a n in Gehennom, it is likely a quickling.
As a polymorph form
The intrinsic speed and relatively low level of a quickling makes them an attractive polymorph form for a starting doppelganger. They are able to carry 1000 units of weight, and unlike air elementals, can see. A doppelganger will be able to infallibly polymorph into one upon reaching experience level 3, as opposed to 8 for an air elemental. Unfortunately, they do have very few hitpoints, and are too small to wield weapons, wear armor, or use doors. Still, they are useful forms for escaping or travelling through the Mines.