Difference between revisions of "Robe (SLASH'EM)"

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(Robe of power)
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In [[SLASH'EM]], robes in general are fairly different from their [[robe|vanilla cousins]].  Firstly, they are no longer cloaks, but instead fill the body armor slot. Lighter even than leather armor, they do not interfere with spellcasting (as all other armors do in SLASH'EM, even [[dragon scale mail]]) or a [[monk]]'s melee abilities or AC bonus (but will remove a doppelganger's AC bonus).  Secondly, there are now magic robes, and all robes have a randomized appearance.  Lastly, no robe provides any [[magic cancellation]].
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A '''robe''' is a type of body armor that appears in [[SLASH'EM]].
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SLASH'EM robes are based more directly on their predecessors in [[NetHack Plus]], an ancestor to SLASH'EM, rather than the [[robe]]s that would later appear in vanilla ''[[NetHack]]''. Also unlike the robe of ''NetHack'', there are four different type of robes, with randomized appearances for each:
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* [[#Description|robe]]
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* [[robe of power]]
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* [[robe of weakness]]
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* [[robe of protection]]
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==Description==
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In [[SLASH'EM]], robes in general are fairly different from their [[robe|vanilla cousins]].  Firstly, they are no longer cloaks, but instead fill the body armor slot. Lighter even than leather armor, they do not interfere with spellcasting (as all other armors do in SLASH'EM, even [[dragon scale mail]]) or a [[monk]]'s melee abilities or AC bonus (but will remove a doppelganger's AC bonus).  Secondly, there are now magic robes, and all robes have a randomized appearance.  Lastly, no robe provides any [[magic cancellation]].
  
 
The randomized appearances for robes are red, orange, green and blue robes.
 
The randomized appearances for robes are red, orange, green and blue robes.

Revision as of 11:45, 30 October 2023

A robe is a type of body armor that appears in SLASH'EM.

SLASH'EM robes are based more directly on their predecessors in NetHack Plus, an ancestor to SLASH'EM, rather than the robes that would later appear in vanilla NetHack. Also unlike the robe of NetHack, there are four different type of robes, with randomized appearances for each:

Description

In SLASH'EM, robes in general are fairly different from their vanilla cousins. Firstly, they are no longer cloaks, but instead fill the body armor slot. Lighter even than leather armor, they do not interfere with spellcasting (as all other armors do in SLASH'EM, even dragon scale mail) or a monk's melee abilities or AC bonus (but will remove a doppelganger's AC bonus). Secondly, there are now magic robes, and all robes have a randomized appearance. Lastly, no robe provides any magic cancellation.

The randomized appearances for robes are red, orange, green and blue robes.

Robe

The most basic robe is simply a piece of armor. It is the only robe that can be distinguished by price, costing 25 zm instead of 50. It is also frequently found being worn by wraiths.

[ Red robe.png[ Orange robe.png[ Blue robe.png[ Green robe.png
robe
Appearance randomized
Slot body armor
AC 1
Special (none)
Base price 25 zm
Weight 40
Material leather

Robe of protection

[ Red robe.png[ Orange robe.png[ Blue robe.png[ Green robe.png
robe of protection
Appearance randomized
Slot body armor
AC 5
Special (none)
Base price 50 zm
Weight 40
Material leather

A robe of protection has a considerably higher base AC than other robes, but confers no special abilities. Its chief use is that it provides a decent amount of AC and does not interfere with spellcasting or a monk's martial arts abilities. Most characters will prefer a good mithril suit or dragon scale mail, but a monk or an early wizard might find one of these robes desirable.

Robe of weakness

[ Red robe.png[ Orange robe.png[ Blue robe.png[ Green robe.png
robe of weakness
Appearance randomized
Slot body armor
AC 1
Special
Base price 50 zm
Weight 40
Material leather

A robe of weakness is not a desirable item to wear: it sets your strength to 3. Its effect will cancel if combined with gauntlets of power.

Strategy

Unfortunately, it is not possible to distinguish these robes from robes of power or protection through price identification. Moreover, these robes are usually generated cursed, so trying on random base-cost 50 robes is not a good idea. In general, one should use an altar to identify cursed robes to avoid these; 3 strength is a major handicap.

If you can get one that is not cursed, you can use it to make exercise of strength more effective.

Robe of power

[ Red robe.png[ Orange robe.png[ Blue robe.png[ Green robe.png
robe of power
Appearance randomized
Slot body armor
AC 1
Special
Base price 50 zm
Weight 40
Material leather

Like its vanilla counterpart, a robe of power robe enhances your spellcasting ability, but not as much. Its enchantment makes no difference.