Difference between revisions of "Ruins of Moria"

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(Created page with "The Ruins of Moria are a dungeon branch in UnNetHack, modeled after the Mines of Moria from the Lord of the Rings series.")
 
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The Ruins of Moria are a dungeon branch in [[UnNetHack]], modeled after the Mines of Moria from the Lord of the Rings series.
 
The Ruins of Moria are a dungeon branch in [[UnNetHack]], modeled after the Mines of Moria from the Lord of the Rings series.
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The programmer who added the Moria code had this to say:
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<pre>
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New experimental dungeon branch, the Ruins of Moria. Contains an unseemly number of orcs, a bunch of loot, an incredibly large number of orcs, two new uniques, a pretty impressive number of orcs, a guaranteed horn of plenty, a great deal of orcs, and a 50% chance of an altar. Also, did I mention there are orcs?
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(Spoiler: Be on your guard. There are older and fouler things than orcs in the deep places of the world.)
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</pre>

Revision as of 22:02, 21 July 2013

The Ruins of Moria are a dungeon branch in UnNetHack, modeled after the Mines of Moria from the Lord of the Rings series.


The programmer who added the Moria code had this to say:

New experimental dungeon branch, the Ruins of Moria. Contains an unseemly number of orcs, a bunch of loot, an incredibly large number of orcs, two new uniques, a pretty impressive number of orcs, a guaranteed horn of plenty, a great deal of orcs, and a 50% chance of an altar. Also, did I mention there are orcs?
(Spoiler: Be on your guard. There are older and fouler things than orcs in the deep places of the world.)