Difference between revisions of "Silver saber"

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m (Average damage calculation: a/an)
(Clean up average damage calculation)
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==Average damage calculation==
 
==Average damage calculation==
We assume the player has [[expert skill]] in [[saber]], which gives a +2 damage bonus. A blessed weapon deals 1d4 extra damage against [[demon]]s and [[undead]], and being of silver, an added 1d20 to silver-hating monsters. The worst case scenario is against a non-undead, non-demon, non-silver-hating monster. The best case scenario is against an undead/demon silver-hating monster.
+
The average damage calculations in the following table do not include bonuses from [[Skill|weapon skills]], [[strength]], or from using a [[blessed]] weapon against [[undead]] or [[demon]]s.
 
{|class="wikitable"
 
{|class="wikitable"
! Weapon
+
!Weapon
! Against regular small monsters
+
!Not silver-hating
! Against regular large monsters
+
!Silver-hating
! Worst case scenario
 
! Best case scenario
 
 
|-
 
|-
|Blessed silver saber+0 || <math>\frac{1+8}{2}+2=\bold{6.5}</math> || <math>\frac{1+8}{2}+2=\bold{6.5}</math> || <math>\frac{1+8}{2}+2=\bold{6.5}</math> || <math>\frac{1+8}{2}+\frac{1+20}{2}+\frac{1+4}{2}+2=\bold{19.5}</math>
+
| +0 silver saber
 +
| <math>\frac{1+8}{2}=\bold{4.5}</math>  
 +
| <math>\frac{1+8}{2}+\frac{1+20}{2}=\bold{15}</math>
 
|-
 
|-
|Blessed silver saber +7 || <math>\frac{1+8}{2}+2+7=\bold{13.5}</math> || <math>\frac{1+8}{2}+2+7=\bold{13.5}</math> || <math>\frac{1+8}{2}+2+7=\bold{13.5}</math> || <math>\frac{1+8}{2}+\frac{1+20}{2}+\frac{1+4}{2}+2+7=\bold{26.5}</math>
+
| +7 silver saber
|-
+
| <math>\frac{1+8}{2}+7=\bold{11.5}</math>  
|Blessed silver saber +9 || <math>\frac{1+8}{2}+2+9=\bold{15.5}</math> || <math>\frac{1+8}{2}+2+9=\bold{15.5}</math> || <math>\frac{1+8}{2}+2+9=\bold{15.5}</math> || <math>\frac{1+8}{2}+\frac{1+20}{2}+\frac{1+4}{2}+2+9=\bold{28.5}</math>
+
| <math>\frac{1+8}{2}+\frac{1+20}{2}+7=\bold{22}</math>
 
|}
 
|}
Despite the inclusion in the above table, attempting to [[Scroll of enchant weapon#Enchanting Beyond +7|enchant a silver saber to +9]] is generally a very bad idea, as they're quite rare.
 
  
 
==SLASH'EM==
 
==SLASH'EM==

Revision as of 14:19, 3 May 2013

) Silver saber.png
Name silver saber
Appearance silver saber
Damage vs. small 1d8+(1d20)
Damage vs. large 1d8+(1d20)
To-hit bonus +0
Weapon skill saber
Size one-handed
Base price 75 zm
(+10/positive
enchant)
Weight 40
Material silver

The silver saber is a silver sword, commonly used as a secondary weapon in #twoweaponing, as it gives silver damage against lycanthropes, demons, vampires, minor demons (except tengu), and shades, in addition to being a respectable weapon in its own right.

Generation

They are randomly generated like any other weapon, but the watch captain in Minetown has a 50% chance of being generated with one, as does any Captain. If Fort Ludios exists, you are extremely likely to find a saber there.

Average damage calculation

The average damage calculations in the following table do not include bonuses from weapon skills, strength, or from using a blessed weapon against undead or demons.

Weapon Not silver-hating Silver-hating
+0 silver saber \frac{1+8}{2}=\bold{4.5} \frac{1+8}{2}+\frac{1+20}{2}=\bold{15}
+7 silver saber \frac{1+8}{2}+7=\bold{11.5} \frac{1+8}{2}+\frac{1+20}{2}+7=\bold{22}

SLASH'EM

SLASH'EM adds a new saber weapon: the rapier. A +1 rapier is guaranteed to appear in Grund's Stronghold.

Saber skill

Saber
Max Role
Basic
Skilled
Expert

The silver saber is the only weapon to use the saber skill. Artifact sabers are Grayswandir and Werebane.


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