Difference between revisions of "Sleep"
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[[Free action]] prevents sleep from potions of sleeping only. | [[Free action]] prevents sleep from potions of sleeping only. | ||
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+ | ==Sleeping monsters== | ||
+ | Some of the above events can also affect monsters, and some monsters (notably [[nymph]]s) are generated sleeping. Monsters affected by sleep attacks will sleep for a number of turns and then wake up. Those generated asleep will only wake up when [[you]] approach (if you do not have [[stealth]]) or attack them. | ||
{{stub}} | {{stub}} | ||
{{nethack-343}} | {{nethack-343}} |
Revision as of 03:28, 7 January 2014
Sleep is an effect players or monsters may encounter in NetHack. While asleep, you are immobilized for a number of turns. Sleep resistance prevents this from happening.
Ways to fall asleep
- Drink or be hit by a potion of sleeping
- Be zapped by a wand of sleep
- Be hit by a sleep spell
- Put on an amulet of restful sleep
- Step on a sleeping gas trap
- Be attacked by a homunculus or hit by the sleeping breath of the orange dragon, Nazgul, or the Chromatic Dragon. Magic cancellation protects against the sleep-inducing homunculus bite.
Free action prevents sleep from potions of sleeping only.
Sleeping monsters
Some of the above events can also affect monsters, and some monsters (notably nymphs) are generated sleeping. Monsters affected by sleep attacks will sleep for a number of turns and then wake up. Those generated asleep will only wake up when you approach (if you do not have stealth) or attack them.
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This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.