Spellbook of turn undead

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Revision as of 04:24, 1 December 2011 by Qazmlpok (talk | contribs) (Create monster is not better for freshening giant corpses, since it takes a good while to find more giants. Anything LARGE or bigger always leaves a corpse.)
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spellbook of
+   turn undead   Light green spellbook.png
Appearance random
Abundance 1.62%
Base price 600 zm
Weight 50
Turns to read 48
Ink to write 30–59
Spell type clerical
Level 6
Power cost 30 Pw
Direction beam
Equivalent wand of undead turning
Special for knight

Allows you to learn the turn undead spell. This is the knight's special spell. It produces a beam which works like that from a wand of undead turning.

Turn undead creates a beam which deals 1d8 damage to undead monsters it hits (doubled for a knight with the Magic Mirror of Merlin), and causes them to flee if they fail a resistance check.

The beam has a second, less obvious, but arguably more useful function in NetHack: unturn dead [1]. This will revive corpses and rejuvenate eggs.

Strategy

It is not at all useful as an offensive function due to its very high power cost. It is most useful for bringing a useful pet back to life or freshening the corpse of a large rotten monster (e.g. a giant) so that it can be safely eaten for instrinsics or strength gain.

References