Difference between revisions of "Talk:Conduct"

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I changed Nudist conduct to disallow shields too. Real-life nudists commonly wear shoes and hats, and if you allow those as well, the conduct loses its sting. --[[User:Jayt|Jayt]] 14:21, 21 August 2006 (UTC)
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== Known inventoryless? ==
  
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Are there any records about any inventoryless ascenssions?
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: Inventory-less ascensions?  Do you mean if it's not constantly wielded, quivered, or worn, it's never on your person? --[[User:FJH|FJH]] 23:15, 25 February 2011 (UTC)
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::No, if it's not required to win the game (e.g. the amulet of yendor, the invocation artifacts) it's never on your person. See [[Unofficial_conduct#Inventoryless]] -- [[User:Qazmlpok|Qazmlpok]] 23:18, 25 February 2011 (UTC)
  
  
Can anyone add unnofical conducts?--[[User:72.76.251.6|72.76.251.6]] 00:19, 21 December 2006 (UTC)
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==Never Used Elbereth==
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Unnethack adds this as a official conduct[[User:Ndwolfwood|Ndwolfwood]] 01:49, 13 February 2012 (UTC)
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==candles break conduct==
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*the lack of candles is surely only a game-breaking issue for pacifists. if you've absolutely positively explored every square that you can and there're no candles, then no death drops means no more, ever. however, if you're no a pacifist there is a possibility that no candles will be generated, but as the length of the game increases the probability approaches zero. if you've not got a candle from a death drop your game is too short. worth noting? --[[Special:Contributions/194.116.198.185|194.116.198.185]] 12:06, 2 August 2012 (UTC)
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:AFAIK the issue with candles and conducts is: if you eat tallow candles as a gelcube, you lose vegetarian conduct. --[[User:Tjr|Tjr]] ([[User talk:Tjr|talk]]) 12:08, 2 August 2012 (UTC)
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::Wouldn't it be that if you didn't get enough candles you would have to wish for them? That aside, I wonder how pacifist would have to do with that. <span style="background:green;border-radius:15px 0 0 8px">[[user:Elronnd|Elronnd]]</span><span style="background: orange;border-radius:0 8px 15px 0">[[user_talk:Elronnd|(talk)]]</span> 21:03, 31 December 2015 (UTC)
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:Yeah it's only really an issue for multi-conduct pacifists.  It's quite true that getting the last candles will require breaking one of those conducts; it's just usually irrelevant since almost all characters violate pacifist conduct anyway, meaning they can just farm death drops. -[[User:Ion frigate|Ion frigate]] ([[User talk:Ion frigate|talk]]) 17:24, 2 August 2012 (UTC)
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:In 3.6 I've seen several gnomes drop partly-lit candles when killed. I believe these were part of their inventory rather than death drops, but I don't remember whether I or my pet killed them so I can't be certain. [[User:Funcrunch|Funcrunch]] ([[User talk:Funcrunch|talk]]) 21:00, 31 December 2015 (UTC)
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== Conducts tracked by variants ==
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Currently there's no dedicated section for this, and variant-tracked conducts seem to hang out as footnotes on [[Unofficial conducts]]. I think we should add a section (maybe with a table) to show which variants track which additional conducts. (I don't really know myself which variants track which conducts or I'd add it myself.) --[[User:Phol ende wodan|Phol ende wodan]] ([[User talk:Phol ende wodan|talk]]) 19:24, 8 July 2017 (UTC)

Latest revision as of 19:24, 8 July 2017

Known inventoryless?

Are there any records about any inventoryless ascenssions?

Inventory-less ascensions? Do you mean if it's not constantly wielded, quivered, or worn, it's never on your person? --FJH 23:15, 25 February 2011 (UTC)
No, if it's not required to win the game (e.g. the amulet of yendor, the invocation artifacts) it's never on your person. See Unofficial_conduct#Inventoryless -- Qazmlpok 23:18, 25 February 2011 (UTC)


Never Used Elbereth

Unnethack adds this as a official conductNdwolfwood 01:49, 13 February 2012 (UTC)

candles break conduct

  • the lack of candles is surely only a game-breaking issue for pacifists. if you've absolutely positively explored every square that you can and there're no candles, then no death drops means no more, ever. however, if you're no a pacifist there is a possibility that no candles will be generated, but as the length of the game increases the probability approaches zero. if you've not got a candle from a death drop your game is too short. worth noting? --194.116.198.185 12:06, 2 August 2012 (UTC)
AFAIK the issue with candles and conducts is: if you eat tallow candles as a gelcube, you lose vegetarian conduct. --Tjr (talk) 12:08, 2 August 2012 (UTC)
Wouldn't it be that if you didn't get enough candles you would have to wish for them? That aside, I wonder how pacifist would have to do with that. Elronnd(talk) 21:03, 31 December 2015 (UTC)
Yeah it's only really an issue for multi-conduct pacifists. It's quite true that getting the last candles will require breaking one of those conducts; it's just usually irrelevant since almost all characters violate pacifist conduct anyway, meaning they can just farm death drops. -Ion frigate (talk) 17:24, 2 August 2012 (UTC)
In 3.6 I've seen several gnomes drop partly-lit candles when killed. I believe these were part of their inventory rather than death drops, but I don't remember whether I or my pet killed them so I can't be certain. Funcrunch (talk) 21:00, 31 December 2015 (UTC)

Conducts tracked by variants

Currently there's no dedicated section for this, and variant-tracked conducts seem to hang out as footnotes on Unofficial conducts. I think we should add a section (maybe with a table) to show which variants track which additional conducts. (I don't really know myself which variants track which conducts or I'd add it myself.) --Phol ende wodan (talk) 19:24, 8 July 2017 (UTC)