Difference between revisions of "Talk:List of vanilla NetHack tiles"

From NetHackWiki
Jump to navigation Jump to search
(Lycanthrope tiles in animal form)
(hallucinogenic monsters: new section)
Line 50: Line 50:
  
 
This table has two copies of the were-critters in humanish form, and none of the were-critters in animal form.  I just did the [[NetHack 3.2.0]] writeup, and it'd be nice to have some proper tiles for the were-critters. -- [[User:Ray Chason|Ray Chason]] 02:15, 3 September 2006 (UTC)
 
This table has two copies of the were-critters in humanish form, and none of the were-critters in animal form.  I just did the [[NetHack 3.2.0]] writeup, and it'd be nice to have some proper tiles for the were-critters. -- [[User:Ray Chason|Ray Chason]] 02:15, 3 September 2006 (UTC)
 +
 +
== hallucinogenic monsters ==
 +
 +
This page is missing those monsters you can only see while hallucinating. Don't they have tiles? [[User:Tjr|Tjr]] 13:24, February 16, 2010 (UTC)

Revision as of 13:24, 16 February 2010

Item tile naming

In the game, the tiles for spellbooks, wands, gems, potions, scrolls, rings, amulets, and certain tools/armor correspond to the unidentified names. For example, red gems have a tile and so do smoky potions. Currently they're listed here under the identified name, but there's no set graphical representation for those. I suggest we use the un-ID'd names for naming those tiles.--Cadex 21:20, 29 July 2006 (UTC)

Yes, this makes sense. --Jayt 22:04, 29 July 2006 (UTC)
Indeed. You cannot know what a "potion of healing" looks like but you certainly know how a "yellow potion" looks like. :) --ZeroOne 22:44, 29 July 2006 (UTC)
Agreed. The randomized items use their generic descriptions. Also I omitted the floor and wall tiles. I plan on constructing a small room graphic representing the walls of each level (mine walls, gehennom walls, knox walls, sokoban walls) and uploading that as well. I'll begin the uploads at around 24:00 server time. -- PraetorFenix 22:54, 30 July 2006 (UTC)

All done/editing/headings

Congrats; it looks great :-) What do you mean by "Edits to this page will be discarded."? Do you plan to do more automatic updates on it? Also, it should use ==Headings== rather than <h2>Headings</h2>. --Jayt 17:17, 1 August 2006 (UTC)

>Congrats; it looks great :-)

Thanks :)

>Do you plan to do more automatic updates on it?

Well I plan on adding the character glyph to the images table. Like this:

MONSTERS
a Giant ant.png giant ant b Killer bee.png killer bee a Soldier ant.png soldier ant

Since I play w/ the x32 windows tiles, I really don't know the character graphics. So this will enable me to post comments on Dudleys Dungeon.

> What do you mean by "Edits to this page will be discarded."?

The reason I suggest posting changes on the Talk page is because its easier to integrate changes into the code. Otherwise I have to diff the wiki page with my local copy and try to figure out what changed. Once I finish the character mapping by mid to late August, the page can be edited normally.

> it should use ==Headings== rather than <h2>Headings</h2>

will do.

-- PraetorFenix 21:47, 1 August 2006 (UTC)

Bamboo arrow image

I went and copied Image:Bamboo arrow (ya).png to Image:Bamboo arrow.png, however I do not want to delete the former until this page swithes to using the latter. --Kernigh 22:17, 2 September 2006 (UTC)

Lycanthrope tiles in animal form

This table has two copies of the were-critters in humanish form, and none of the were-critters in animal form. I just did the NetHack 3.2.0 writeup, and it'd be nice to have some proper tiles for the were-critters. -- Ray Chason 02:15, 3 September 2006 (UTC)

hallucinogenic monsters

This page is missing those monsters you can only see while hallucinating. Don't they have tiles? Tjr 13:24, February 16, 2010 (UTC)