Difference between revisions of "Telepathy"
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[[Image:Telepathy vs warning.png|300px|right|thumb|The range of unblind extrinsic telepathy is indicated by flags. In comparison, the range of [[warning]] is slightly greater, and is indicated by question marks.]] | [[Image:Telepathy vs warning.png|300px|right|thumb|The range of unblind extrinsic telepathy is indicated by flags. In comparison, the range of [[warning]] is slightly greater, and is indicated by question marks.]] | ||
− | '''Telepathy''' is a passive ability that allows [[player]]s and [[monster]]s to detect non-mindless creatures, regardless of whether or not they can be seen visually. Telepathy comes in two types: the less powerful '''intrinsic telepathy''' and the more powerful '''extrinsic telepathy'''. [[Intrinsic]] telepathy only works when you are [[blindness|blind]], and detects all non-mindless creatures on the level. [[Extrinsic]] telepathy does the same thing as intrinsic telepathy, but | + | '''Telepathy''' is a passive ability that allows [[player]]s and [[monster]]s to detect non-[[mindless]] creatures, regardless of whether or not they can be seen visually. Telepathy comes in two types: the less powerful '''intrinsic telepathy''' and the more powerful '''extrinsic telepathy'''. [[Intrinsic]] telepathy only works when you are [[blindness|blind]], and detects all non-mindless creatures on the level. [[Extrinsic]] telepathy does the same thing as intrinsic telepathy, but, moreover, works while unblind, to a maximum range of 8 squares.{{refsrc|display.h|33}}{{refsrc|hack.h|21}} |
== Acquiring telepathy == | == Acquiring telepathy == | ||
− | Intrinsic telepathy can be acquired by eating the corpse of telepathic monsters, eating an [[amulet of ESP]], or polymorphing into a monster with telepathy | + | Intrinsic telepathy can (sometimes) be acquired by eating the corpse of telepathic monsters, eating an [[amulet of ESP]], or polymorphing into a monster with telepathy. Intrinsic telepathy can also be gained after [[prayer#Favors and gifts|#praying]] to your god under certain circumstances. |
Extrinsic telepathy can be acquired by wearing an [[amulet of ESP]] (including the [[The Eye of the Aethiopica]]) or a [[helm of telepathy]]. It can also be acquired by carrying one of the following [[artifact]]s: | Extrinsic telepathy can be acquired by wearing an [[amulet of ESP]] (including the [[The Eye of the Aethiopica]]) or a [[helm of telepathy]]. It can also be acquired by carrying one of the following [[artifact]]s: | ||
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Intrinsic telepathy can be lost through the [[Gremlin]] intrinsic-stealing attack at night time, or it can be lost by committing [[murder]] as a [[lawful]] or [[neutral]] character. | Intrinsic telepathy can be lost through the [[Gremlin]] intrinsic-stealing attack at night time, or it can be lost by committing [[murder]] as a [[lawful]] or [[neutral]] character. | ||
− | Extrinsic telepathy can be lost by | + | Extrinsic telepathy can, as is usually the case with extrinsic properties, be lost by removing from main inventory or unequipping (depending on type) the item granting telepathy. |
== Telepathic monsters == | == Telepathic monsters == | ||
* [[Floating eye]]s | * [[Floating eye]]s | ||
− | * [[ | + | * ([[master mind flayer|master]]) [[mind flayer]] |
− | == | + | == Downsides to telepathy == |
− | + | Mind flayers and master mind flayers can detect the location of telepathic players, and attack them with a long-distance attack dealing d15 damage ("''A wave of psychic energy pours over you! It locks onto your telepathy!''"). | |
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− | + | Mindless monsters, such as [[golem]]s, can easily sneak up on and attack unsuspecting players while they are blind and using telepathy. | |
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− | + | ==References== | |
+ | <references /> | ||
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[[Category:Properties]] | [[Category:Properties]] |
Revision as of 17:24, 1 October 2015
Telepathy is a passive ability that allows players and monsters to detect non-mindless creatures, regardless of whether or not they can be seen visually. Telepathy comes in two types: the less powerful intrinsic telepathy and the more powerful extrinsic telepathy. Intrinsic telepathy only works when you are blind, and detects all non-mindless creatures on the level. Extrinsic telepathy does the same thing as intrinsic telepathy, but, moreover, works while unblind, to a maximum range of 8 squares.[1][2]
Contents
Acquiring telepathy
Intrinsic telepathy can (sometimes) be acquired by eating the corpse of telepathic monsters, eating an amulet of ESP, or polymorphing into a monster with telepathy. Intrinsic telepathy can also be gained after #praying to your god under certain circumstances.
Extrinsic telepathy can be acquired by wearing an amulet of ESP (including the The Eye of the Aethiopica) or a helm of telepathy. It can also be acquired by carrying one of the following artifacts:
- The Longbow of Diana
- The Orb of Detection
- The Magic Mirror of Merlin
- The Platinum Yendorian Express Card
Note that it is possible to have both intrinsic and extrinsic telepathy at the same time. In this case, the more powerful extrinsic telepathy is used.
Losing telepathy
Intrinsic telepathy can be lost through the Gremlin intrinsic-stealing attack at night time, or it can be lost by committing murder as a lawful or neutral character.
Extrinsic telepathy can, as is usually the case with extrinsic properties, be lost by removing from main inventory or unequipping (depending on type) the item granting telepathy.
Telepathic monsters
Downsides to telepathy
Mind flayers and master mind flayers can detect the location of telepathic players, and attack them with a long-distance attack dealing d15 damage ("A wave of psychic energy pours over you! It locks onto your telepathy!").
Mindless monsters, such as golems, can easily sneak up on and attack unsuspecting players while they are blind and using telepathy.