Difference between revisions of "Teleportation"
(Link to an rgrn post that attests that you can randomly land on the exact same square.) |
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==See also== | ==See also== | ||
− | * [[ | + | * [[Level teleport]] |
− | * [[teleport | + | * [[Teleport control]] |
+ | * [[Non-teleport level]] | ||
[[Category:Actions]] | [[Category:Actions]] |
Revision as of 09:23, 21 March 2013
Teleportation provides a quick escape to a different (often random) location. Some escape items can teleport you away from monsters. Some monsters can also teleport themselves to flee from you.
Teleportation comes from:
- ring of teleportation
- scroll of teleportation
- spellbook of teleport away
- wand of teleportation
- teleportitis
- teleport trap
- quantum mechanic attack
- cursed spellbook, especially low-level ones
There are three teleport-related properties: teleportitis, which teleports you horizontally at random; teleport control, which lets you choose where teleports land; and teleport at will, which lets you trigger teleportitis to happen whenever you want at a power cost.
Horizontal teleportation almost always move you away from your current position, but there is a very rare chance to land on the exact same square.
A user has suggested improving this page or section as follows:
"Add more details about horizontal teleporation. It seems that you never land on a trap, in water or in lava."