Difference between revisions of "User:Phol ende wodan/YANI/IRC archive"
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This section is an attempt to list [[YANI]]s that come up on several NetHack-related IRC channels, so they don't end up ignored and forgotten. | This section is an attempt to list [[YANI]]s that come up on several NetHack-related IRC channels, so they don't end up ignored and forgotten. | ||
− | Attribution will be listed whenever possible. I make no claim to any of the ideas in this section. Feel free to add any other YANIs from IRC to this page. | + | Attribution will be listed whenever possible. I make no claim to any of the ideas in this section. Feel free to add any other YANIs from IRC to this page, and to use or implement any of them as you see fit. |
How these are retrieved: I log the #nethack, #nethack-dev, and #hardfought channels, and perhaps also some variant channels in the future. (If people are discussing YANIs on channels not listed here, let me know!) The logs are searched for strings like "yani", "yet another", and "feature request", with some surrounding context. | How these are retrieved: I log the #nethack, #nethack-dev, and #hardfought channels, and perhaps also some variant channels in the future. (If people are discussing YANIs on channels not listed here, let me know!) The logs are searched for strings like "yani", "yet another", and "feature request", with some surrounding context. | ||
+ | == YANI list == | ||
{|class="prettytable" | {|class="prettytable" | ||
!Idea | !Idea | ||
Line 388: | Line 164: | ||
|Asmodeus and Baalzebub demand gold proportional to their difficulty or monster level, not the player's wallet. Possibly, if the player does not pay, they remain on the downstairs and will not move until the player has paid, which allows the player to return with the requisite amount of gold. | |Asmodeus and Baalzebub demand gold proportional to their difficulty or monster level, not the player's wallet. Possibly, if the player does not pay, they remain on the downstairs and will not move until the player has paid, which allows the player to return with the requisite amount of gold. | ||
| | | | ||
− | |jonadab, zombifier | + | |jonadab, zombifier, aosdict |
|- | |- | ||
|Several small spellbook additions: | |Several small spellbook additions: | ||
Line 515: | Line 291: | ||
|A more fleshed-out idea of elves and iron: | |A more fleshed-out idea of elves and iron: | ||
* Elves take extra damage when hit by iron. Not as much as silver, but still appreciable. | * Elves take extra damage when hit by iron. Not as much as silver, but still appreciable. | ||
− | * Elven players take a small amount of damage when wearing iron gear, but get no further penalty. (dnethack hurts their regeneration rate while wearing iron). | + | * Elven players take a small amount of damage when wearing iron gear, but get no further penalty. (dnethack hurts their regeneration rate while wearing iron, which is another option). |
− | * Possibly some detrimental effect when wielding iron weapons as well, a to-hit or damage penalty or something. | + | * Possibly some detrimental effect when wielding iron weapons as well, a to-hit or damage penalty, or negating bonuses from dexterity, strength, and skill, or something. |
+ | * This is balanced by elven racial equipment being better (not improved; it's already better). | ||
| | | | ||
|jonadab, aosdict | |jonadab, aosdict | ||
Line 573: | Line 350: | ||
|} | |} | ||
− | + | == YASI list == | |
Some ideas are not intended to be taken seriously. But they might still find [[Slash'EM Extended|some use]] if listed here. | Some ideas are not intended to be taken seriously. But they might still find [[Slash'EM Extended|some use]] if listed here. | ||
Revision as of 00:58, 24 August 2017
This section is an attempt to list YANIs that come up on several NetHack-related IRC channels, so they don't end up ignored and forgotten.
Attribution will be listed whenever possible. I make no claim to any of the ideas in this section. Feel free to add any other YANIs from IRC to this page, and to use or implement any of them as you see fit.
How these are retrieved: I log the #nethack, #nethack-dev, and #hardfought channels, and perhaps also some variant channels in the future. (If people are discussing YANIs on channels not listed here, let me know!) The logs are searched for strings like "yani", "yet another", and "feature request", with some surrounding context.
YANI list
Idea | Variant(s) | Source |
---|---|---|
Monks, or anyone skilled in martial arts, can kick weapons out of an enemy's hand | Tarmunora, NeroOneTrueKing | |
Dragon scales can be enchanted into dragonhide gear that is not scale mail | GruntHack | Demo |
The Watch start with a small amount of gold, and will throw it at a player of the opposite gender while the player is disrobing | Demo, Grasshopper | |
Engraving with Fire Brand burns the engraving as a wand of fire does. | Tarmunora | |
New headstone messages:
|
Chris, jonadab, Grasshopper | |
Blank spellbooks in flooded libraries generate with the "number of times read" counter full, so they can't be polypiled into readable books. | dNetHack | NeroOneTrueKing |
Add a high level monster spell "raise dead", which resurrects nearby corpses as hostile monsters. | Grasshopper | |
When attacking into a pit or falling while fumbling and wielding a pointy weapon, you have a chance to fall on your weapon. | bezaban | |
Boots of shock resistance, which have a thick rubber sole to prevent you from being grounded | Grasshopper | |
Improved alchemy in general and an alchemist role | Demo | |
Scroll of detect magic shows magic fountains on the level as well as magical items. Fountains discovered this way are then displayed as "magic fountain" when near or farlooked. | GruntHack | aosdict |
New monster: green cube, which combines the abilities of a green slime and gelatinous cube: both sliming and paralysis. | Grasshopper | |
Merge the P and b monster classes, on the grounds that puddings and blobs are both classes of amorphous monsters that are sparsely populated. This was followed by a long discussion with several people about monster class rearrangement in NetHack Fourk. | jonadab, Grasshopper, bug_sniper, aosdict, Tarmunora, FIQ | |
Necromancer patch / necromancer class added to dNetHack, including: creating skeleton armies, binding the undead via rituals similar to the Binder, launching rocks that contain small petrified animals that transform into undead animals, bone chains, encrusting undead minions with different jewels to grant them different powers | dNetHack | introsp3ctive, Demo |
Opening a cursed bag of holding does not tell you what has disappeared, or it just says "Things have disappeared from the bag!" without describing them | AmyBSOD | |
Role whose quest artifact's base item is a helm of opposite alignment. (This is apparently in Slash'EM Extended, but so are probably half the things on this list and I'm not going to bother cross-checking everything.) | jonadab | |
Conflict affects things in a radius. The ring of conflict is a chargeable item, affecting this radius. | jonadab | |
Monster status "discord", which causes a monster to be seen as a target and be attacked by other enemies. On the player, discord is the same as wielding Stormbringer. Discord is available through the spellbook of discord. | Fourk | jonadab |
Applying a stethoscope tells the target's gender, and the hunger status of pets. | Grasshopper | |
Easter eggs as an actual item, in addition to monster and chicken eggs. | Grasshopper | |
The Bell of Opening is carried by your quest leader, who gives it to you when you return to them with the quest artifact. This solves the problem of making a game unwinnable by permanently changing alignment, since you can also get it by killing the quest leader. | jonadab, Grasshopper | |
Leprechauns steal anything made of gold, in addition to plain gold pieces. (In vanilla, the only gold item is the gold ring, but variants have other gold items.) | FIQ | |
Add rumors to FIQHack warning about dragons, which can be fairly dangerous. | FIQHack | rumflump |
More acid resistance sources in FIQHack, to balance yellow dragons' exploding acid breath. Possibly a ring of acid resistance. | FIQHack | ais523, FIQ |
Asmodeus should wield an artifact called the Ruby Rod. | dNetHack | zombifier |
Pets on the Astral Plane always go with you when you ascend, regardless of whether they're adjacent or leashed to you. | AmyBSOD | |
Roditaur: new humanoid monster that has an oversized rat's head and four arms. Has a powerful bite attack and four weapon attacks. | SLASH'EM Extended | jonadab |
Add "numeric prefix" as a hallucinatory monster. | ChrisE | |
Gehennom should be half as long, 10-12 levels, and should be mostly or all unique levels that are randomly chosen from a larger set | Duam | |
Oilskin cloaks should be MC3 instead of MC2. | jmr | |
Dragon eggs can be used as special types of thrown missiles. Black dragon eggs specifically have a disintegration effect. | Wooble | |
Level sounds on every level with a branch stairs. For spoiled players, the main benefit of this is to help locate the stairs to Vlad's Tower. | aosdict, jonadab | |
Chicken eggs identify as such when you formally ID them, and all eggs of a known type stay identified for the rest of the game. | Grasshopper, jonadab | |
Gauntlets and boots of reflection | Tangles | |
Water walking boots protect inventory from water and protect against drowning attacks | jonadab | |
The timeouts for intrinsic invisibility and see invisible from eating a stalker corpse should be very long. | SporkHack | jonadab |
See invisible operates on a scale that determines what level of invisible monsters the player is allowed to see. (A low-level monster that drinks a potion of invisibility should be visible even with weak see invisible, an arch-lich casting disappear should require very strong see invisible.) | NeroOneTrueKing | |
Asmodeus and Baalzebub demand gold proportional to their difficulty or monster level, not the player's wallet. Possibly, if the player does not pay, they remain on the downstairs and will not move until the player has paid, which allows the player to return with the requisite amount of gold. | jonadab, zombifier, aosdict | |
Several small spellbook additions:
|
aosdict, raisse | |
Instead of pushing pets out of the way as they do other monsters, the Riders can trample over pets, instakilling them. | AmyBSOD | |
Net gnomes - wield tridents and have a sticky attack (the net), which causes subsequent attacks to hit automatically | Grasshopper | |
Players can polymorph dungeon features by zapping a polymorph beam down at it, with some special cases:
|
raisse, aosdict, jonadab, AmyBSOD | |
You can wear an empty bag over your head to blind yourself, but this sets charisma to 6. | Grasshopper | |
When invisibility is about to time out, give the player a warning message "You thought you saw yourself for a moment" ("You seem to unfade for a moment" if you can see invisible, "You feel introspective for a moment" if hallucinating. | raisse, aosdict | |
Monster damage armor spell ignores erosionproofing and damages the armor anyway, rather than removing the erosionproofing first. | SporkHack | AmyBSOD |
Merge the ring of hunger and the ring of slow digestion into the same item; one is it with a positive enchantment and the other is with a negative enchantment | jonadab | |
Untrapping a lavender trap gets you potions of lavender essential oil. Ants naturally dislike lavender oil, so ants will flee from a player that has been sprayed by a lavender trap or used a potion of lavender oil. | Slash'EM Extended | aosdict |
Uranium wands glow in the dark. | Grasshopper | |
Special room "ruined church" that contains ghosts, pieces of glass scattered around the floor, maybe an altar, maybe a spellbook, and blank paper/scrolls of junk mail scattered around the floor | rdplatypus, aosdict | |
Bump the cloak of displacement up to MC 2. | rdplatypus | |
Add a conduct for tracking whether the player has not used any of each class of objects. | AmyBSOD | |
Tripe rations should not generate randomly very often, but they should appear in the inventories of monsters that like tripe, such as orcs. | jonadab | |
Luck's effect on whether a projectile breaks is nerfed. Instead, the enchantment is the primary factor, and is not just simply "+2 or above". | AmyBSOD | |
Polymorphing a highly enchanted object will vaporize it if it turns into something that normally can't be enchanted that high. | AmyBSOD | |
Any gaze attack which is prevented by blindness (one which is visual in nature) is prevented by hallucination. | FIQ, Chris, aosdict | |
Give monsters their own XP, because the system of "all kills are equal experience" is weird | FIQ, greqrg | |
While wielding a polearm and attempting to move in a direction where there is a monster 2 spaces away, attack with the polearm instead of moving. Also attempt an attack for monsters 2 spaces away diagonally if polearms are Expert. To hit a monster a knight's move away, it still has to be applied. If preceded by the M key, don't try to attack. | FIQ | |
Make the Ranger quest artifact a crossbow if you are a gnome. | K2 | |
Limit the amount of tamed monsters you can have at once. | FIQHack | FIQ |
Rust monsters and disenchanters are quadrupeds, and should be q. (This would leave R empty though.) | jonadab | |
Add some effect to Snickersnee so that it's not just a slightly better katana. Ideas include confusion resistance, stunning resistance, displacement. | K2, jonadab, Mandevil | |
Give properties to other weapon materials besides silver that make them worth using.
|
AmyBSOD, aosdict, Chris | |
Mithril body armor prevents bisection. | jonadab | |
Buff late-game undead, because undead's significance in Gehennom tends to be pointless since they aren't scary by the time the adventurer gets there.
|
jonadab, aosdict | |
Gnomes get a racial bonus using aklys and crossbow. Should probably be done by affiliating an item type with a certain race, adding this as a new object attribute, and only specifying it on racial items (elven armor, orcish weapons, the aklys and crossbow, etc.) | jonadab, aosdict | |
A more fleshed-out idea of elves and iron:
|
jonadab, aosdict | |
A skill system with more intermediate levels, such as Unskilled -> Basic -> Competent -> Skilled -> Advanced -> Expert -> Master -> Grand Master. | jonadab | |
Most artifacts should have a negative to-hit bonus, so you have to train the weapon's skill with some weapon that isn't the artifact. | jonadab | |
Monsters get bonus AC against attacks coming from allies (hostile versus hostile, or pet versus pet). | Chris | |
Roles which are good with melee weapons (Bar, Val, Kni?, Cav?) should be able to see the enchantment of their weapon after using it for a while, or perhaps right when wielding it. | Chris | |
Have the game display your base to-hit bonus (presumably excluding circumstantial modifiers) at all times, perhaps for both ranged and melee to-hit. | Chris | |
Allow the player to disable things that display on the status lines, like ability scores, gold, dungeon level, and experience level, none of which have to be monitored constantly like HP or Pw do. | Chris | |
Bull rush command that lets a player shove a target monster back one or more squares. The relative size of the monster and player and the strength of the player are important factors. The character might move into the space of the displaced target. | Chris | |
Split up the effects of magic resistance, as it is too extensive. It protects against magical force, death magic, teleportation, polymorph, etc. | jonadab | |
Maximum HP should have some ceiling that depends on your race/role combination, proportional to what you would get by leveling up to 30 as that race/role. | Chris | |
A way to search for hidden passages behind a boulder you are pushing. | loli | |
A role whose starting pet, if eaten, confers amazingly good benefits, so that the player has to make a hard choice of whether to deliberately kill and eat their pet, and suffer the penalties. | Slash'EM Extended | aosdict |
Artifact arrow that auto-returns to your pack and cannot break. But there is only one of it, so it can't be multishot. | bug_sniper | |
A way to transfer contents from one container to another without moving through your inventory. |
YASI list
Some ideas are not intended to be taken seriously. But they might still find some use if listed here.
Silly Idea | Variant | Source |
---|---|---|
New "farmer" role: starts with seeds and a spade, has other tools available like sickles and scythes. | jonadab | |
Opening a cursed bag of holding does not destroy the items, but it redistributes them around the level, or perhaps the entire dungeon. | Grasshopper, AmyBSOD | |
Dropping a ring of polymorph control down a sink, then a ring of polymorph, turns the sink into a regularly erupting geyser. | FIQ | |
The Mazes of Menace are located on the moon Titan, to mess with day/night and moon phases. | rumflump | |
Donkeys that carry around the player's loot. If you kick a pet donkey, you get the YAFM "You kick your own ass!" | jonathanhanes, Grasshopper | |
Playable race that doesn't have teeth and can't eat anything unless polymorphed into something that can. | aosdict | |
New scroll label CONULATION (apparently it is CONGRATULATIONS minus GRATS?) | aosdict | |
Potion of un-dilution. Does nothing when quaffed or thrown. Only effect is that when you dip a diluted stack of potions into it, they become undiluted. | aosdict | |
Trap which pushes the player one level higher, like a potion of gain level. | aosdict | |
Oilskin sack of cancellation, which cancels items that you put into it. | AmyBSOD | |
Priest players, if they are at XL 30 (with the "High Priest(ess)" rank title), can kill their own high priest and take over, becoming the new high priest. | aosdict | |
If you genocide @, you only die if you have showrace turned off so your symbol is a @. If you have showrace turned on, you live, but if you ever turn it off again that game, you die. | Wooble | |
Lego trap. If you're not wearing metal boots, you take damage when you step on it. | FIQ | |
Chicken soup that cures constitution loss when consumed. When thrown at a shade, wraith or ghost, it is instakilled (chicken soup is good for the soul). | bug_sniper, aosdict | |
Dipping a thirsty weapon into water makes it satisfied. Hitting things with a satisfied weapon removes their hunger. | bug_sniper, jonadab | |
Burying a troll corpse results in a troll zombie, which is twice as likely to reanimate. Sticking a troll corpse in an ice box results in an ice troll emerging from the box. Dumping a troll in lava results in a lava troll. Dumping a troll corpse in water results in a water troll. Locking a troll corpse in a box results in a freedom fighter troll, who goes around liberating all the other trolls from their boxes. | Tangles, jonadab, aosdict | |
Tasp: charged ranged tool that works on monsters that have a mind and are not immaterial. It paralyzes for one turn, dealing no damage, and has a small chance of taming. To keep the monster tame, you have to keep tasping it occasionally. Applied to yourself, it cures hallucinations by electroshock therapy. | jonadab, Grasshopper | |
Add a corpse swinging skill, which increases your odds of hitting with a wielded corpse. Only Cavemen can get skill in it. | aosdict | |
You can apply Fire Brand to an adjacent tame rothe to brand it with your cattle mark. | aosdict | |
Pools of oil, black or brown } | FIQ | |
Rather than spell schools, every spell must be trained individually, costing the same amount of skill points as normal. | AmyBSOD | |
Rename the mundane two-handed sword to "claymore". Apply it to adjacent tiles to create a land mine. | jonadab | |
Hobbit nuns, and nuns as a playable role that can use a #sing command. | jonadab | |
Roaming shopkeepers, that will attack and kill you even before you break any doors. | bug_sniper | |
You can #jump onto tiny monsters, which makes a Dex check. If successful the monster is squashed. | AmyBSOD | |
Deli shopkeepers sometimes have a tinning kit in inventory. If a monster dies in their shop, they will instantly tin its corpse and drop the tin in their shop for sale. | jonadab | |
You can eat leather while starving. | ChaseSP | |
Eating a bag of holding lets you store items in your stomach. | aosdict | |
Eating a magic lamp gives you intrinsic light. | Wooble |