Difference between revisions of "Valley of the Dead"

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m (add note that it's the first level of Gehennom; wikilink cleanup)
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  |digwalls=no
 
  |digwalls=no
 
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The '''Valley of the Dead''' is located immediately below the [[Castle]]. There is no downstairs on the castle level; you must either drop in via one of the [[trap door]]s in the Castle, or teleport in with controlled [[level teleport]]. Level teleporting down, trying to skip the Valley, will land you in it instead. Somewhere near the lower right is an up staircase; walking up these stairs will place you in a random location in the maze to the right of the [[Castle]].
+
The '''Valley of the Dead''' is the first level of [[Gehennom]], located immediately below the [[Castle]]. There is no downstairs on the castle level; you must either drop in via one of the [[trap door]]s in the Castle, or teleport in with controlled [[level teleport]]. Level teleporting down, trying to skip the Valley, will land you in it instead. Somewhere near the lower right is an up staircase; walking up these stairs will place you in a random location in the maze to the right of the [[Castle]].
  
 
The level layout is always the same. It contains several [[graveyard]]s and a [[temple]] of [[Moloch]], with attending priest. The entrance to the rest of [[Gehennom]] is behind a [[secret door]], accessible through the temple. The Valley of the Dead is considered part of [[Gehennom]] for [[prayer]] purposes, so prayer will anger your [[God|deity]].
 
The level layout is always the same. It contains several [[graveyard]]s and a [[temple]] of [[Moloch]], with attending priest. The entrance to the rest of [[Gehennom]] is behind a [[secret door]], accessible through the temple. The Valley of the Dead is considered part of [[Gehennom]] for [[prayer]] purposes, so prayer will anger your [[God|deity]].
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== Description ==
 
== Description ==
If you arrive by falling or jumping through a [[Castle]] [[trapdoor]], you will land within a few squares of the [[stairs|upstair]]. The [[alignment|unaligned]] [[temple]] on the left is attended by a peaceful [[Aligned priest|priest]] of [[Moloch]]. In addition to the inhabitants of the three marked [[graveyard]]s, the level also contains six [[ghost]]s, three [[vampire bat]]s, four random [[mummies]], four random [[zombie]]s, three random [[vampire]]s, and a random [[lich]]. In addition to the boxes in the graveyards, there are four random pieces of [[armor|armor]], four random [[weapon]]s, three random [[potion]]s, three random [[scroll]]s, two random [[wand]]s, two random [[ring]]s, two random [[spellbook]]s, three random [[tool]]s, a ruby, and two other random [[gem]]s. In addition to the [[corpse]]s in the graveyards, there are two other corpses of each character class save [[Monk]]s and [[Priest]]s. As you go from the temple to the downstair, in the top left corridor are two [[spiked pit]]s and a [[sleeping gas trap]], the trap in the center-left is a [[squeaky board]], the other two are [[dart trap]]s, and there are a further two [[magic trap]]s and two [[anti-magic trap]]s randomly located.
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If you arrive by falling or jumping through a [[Castle]] [[trapdoor]], you will land within a few squares of the [[stairs|upstair]]. The [[alignment|unaligned]] [[temple]] on the left is attended by a peaceful [[aligned priest|priest]] of [[Moloch]]. In addition to the inhabitants of the three marked [[graveyard]]s, the level also contains six [[ghost]]s, three [[vampire bat]]s, four random [[mummy|mummies]], four random [[zombie]]s, three random [[vampire]]s, and a random [[lich]]. In addition to the boxes in the graveyards, there are four random pieces of [[armor]], four random [[weapon]]s, three random [[potion]]s, three random [[scroll]]s, two random [[wand]]s, two random [[ring]]s, two random [[spellbook]]s, three random [[tool]]s, a ruby, and two other random [[gem]]s. In addition to the [[corpse]]s in the graveyards, there are two other corpses of each character class save [[Monk]]s and [[Priest]]s. As you go from the temple to the downstair, in the top left corridor are two [[spiked pit]]s and a [[sleeping gas trap]], the trap in the center-left is a [[squeaky board]], the other two are [[dart trap]]s, and there are a further two [[magic trap]]s and two [[anti-magic trap]]s randomly located.
  
 
The entire level has [[digging|undiggable]] walls and floor. Attempting to cast a spell of [[magic mapping]] ("Your head spins as something blocks the spell.") or reading a [[scroll of magic mapping]] ("Your mind is filled with crazy lines. Your head spins in bewilderment.") will result in [[confusion]].
 
The entire level has [[digging|undiggable]] walls and floor. Attempting to cast a spell of [[magic mapping]] ("Your head spins as something blocks the spell.") or reading a [[scroll of magic mapping]] ("Your mind is filled with crazy lines. Your head spins in bewilderment.") will result in [[confusion]].
  
 
==SLASH'EM==
 
==SLASH'EM==
As opposed to vanilla, the level is [[Magic mapping|magic mappable]], and [[teleport]] is allowed.
+
As opposed to vanilla, the level is [[magic mapping|magic mappable]], and [[teleport]] is allowed.
 +
 
 
The priest of [[Moloch]] is hostile and cannot be pacified, [[protection]] therefore can not be bought.
 
The priest of [[Moloch]] is hostile and cannot be pacified, [[protection]] therefore can not be bought.
 
{{DOD}}
 
{{DOD}}
 
{{NGPL}}
 
{{NGPL}}
 
[[Category:Special levels]]
 
[[Category:Special levels]]

Revision as of 17:09, 29 April 2013

Valley of the Dead
Location Level 1 of
Gehennom
Bones Yes
Mappable No
Teleportable No
Diggable floor No
Diggable walls No

The Valley of the Dead is the first level of Gehennom, located immediately below the Castle. There is no downstairs on the castle level; you must either drop in via one of the trap doors in the Castle, or teleport in with controlled level teleport. Level teleporting down, trying to skip the Valley, will land you in it instead. Somewhere near the lower right is an up staircase; walking up these stairs will place you in a random location in the maze to the right of the Castle.

The level layout is always the same. It contains several graveyards and a temple of Moloch, with attending priest. The entrance to the rest of Gehennom is behind a secret door, accessible through the temple. The Valley of the Dead is considered part of Gehennom for prayer purposes, so prayer will anger your deity.

Map

The layout of the Valley is fixed:

----------------------------------------------------------------------------
|>.^S.|..|.....|  |.....-|      |................|   |......^........| |...|
|---|^|.--.---.|  |......--- ----..........-----.-----....---........---.-.|
|   |.|.|..| |.| --........| |.............|   |.......---| |-...........--|
|   |...S..| |.| |.grave.-----.......------|   |--------..---......------- |
|----------- |^| |-......| |....|...-- |...-----................----       |
|.....S....---.| |.......| |....|...|  |..............-----------          |
|.....|.|......| |.....--- |......---  |....---.......|                    |
|.....|.|------| |....--   --....-- |-------- ----....---------------      |
|.....|--......---...-|     |...--  |.......|    |..................|      |
|.._.......||........-|    --...|   |.......|    |...||.............|      |
|.....|...-||-........------....|   |.grave.---- |...||.............--     |
|.....|--......---...^.......--------..........| |.......---------...--    |
|.....| |------| |--.......--|   |.........----- -----....| |.|  |....---  |
|.....| |......--| ------..| |----.........|       |.--------.-- |-.....---|
|------ |.grave..|  |.|....| |.....----....---------...........---.........|
|       |........|  |...|..| |.....|  |-.............--------...........---|
|       --.....-----------^| |....-----.....----------     |......<..----  |
|        |..|..............| |.|..........|.|              |.|........|    |
----------------------------------------------------------------------------

Description

If you arrive by falling or jumping through a Castle trapdoor, you will land within a few squares of the upstair. The unaligned temple on the left is attended by a peaceful priest of Moloch. In addition to the inhabitants of the three marked graveyards, the level also contains six ghosts, three vampire bats, four random mummies, four random zombies, three random vampires, and a random lich. In addition to the boxes in the graveyards, there are four random pieces of armor, four random weapons, three random potions, three random scrolls, two random wands, two random rings, two random spellbooks, three random tools, a ruby, and two other random gems. In addition to the corpses in the graveyards, there are two other corpses of each character class save Monks and Priests. As you go from the temple to the downstair, in the top left corridor are two spiked pits and a sleeping gas trap, the trap in the center-left is a squeaky board, the other two are dart traps, and there are a further two magic traps and two anti-magic traps randomly located.

The entire level has undiggable walls and floor. Attempting to cast a spell of magic mapping ("Your head spins as something blocks the spell.") or reading a scroll of magic mapping ("Your mind is filled with crazy lines. Your head spins in bewilderment.") will result in confusion.

SLASH'EM

As opposed to vanilla, the level is magic mappable, and teleport is allowed.

The priest of Moloch is hostile and cannot be pacified, protection therefore can not be bought.

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