Difference between revisions of "Vampire"
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the original and usual form of the belief, a reanimated | the original and usual form of the belief, a reanimated | ||
corpse), supposed to seek nourishment, or do harm, by sucking | corpse), supposed to seek nourishment, or do harm, by sucking | ||
− | the blood of sleeping | + | the blood of sleeping persons. ..." |
[[Category:Monsters]] | [[Category:Monsters]] |
Revision as of 00:17, 9 April 2008
V vampire | |
---|---|
Difficulty | 12 |
Attacks |
Claw 1d6, bite 1d6 drains life |
Base level | 10 |
Base experience | 325 |
Speed | 12 |
Base AC | 1 |
Base MR | 25 |
Alignment | -8 (chaotic) |
Frequency (by normal means) | Very rare |
Genocidable | Yes |
Weight | 1450 |
Nutritional value | 400 (human corpse) |
Size | Medium |
Resistances | Sleep, poison |
Resistances conveyed |
None
|
Vampires are a class of monster represented by the overall symbol V, all of whom possess a characteristic life-draining bite. They will always be generated hostile and possess the abilities of flight and magical breathing.
The vampire, V, is also the weakest example of this class of monsters.
#chatting with vampires can give humorous messages.
SLASH'EM
Vampires are a playable race in SLASH'EM. They can levitate and do not need to breathe, but they cannot eat solid food and have to rely on blood as their only food source. While the enemy blood has a very small nutritional value, the vampires have the advantage of being able to sacrifice even those corpses they have fed upon. They can also drain other humans as well as dogs and cats, without penalties. Enemy vampires are also often generated with opera cloaks.
Encyclopedia entry
The Oxford English Dictionary is quite unequivocal: _vampire_ - "a preternatural being of a malignant nature (in the original and usual form of the belief, a reanimated corpse), supposed to seek nourishment, or do harm, by sucking the blood of sleeping persons. ..."