Difference between revisions of "Wand of cancellation"

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(It doesn't completely "neutralise" the monster unless it has nothing BUT special attacks.)
(dire warning)
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;"The engraving on the <floor> vanishes!"
 
;"The engraving on the <floor> vanishes!"
 
:You engraved with a wand of cancellation, [[wand of teleportation|teleportation]], or [[wand of make invisible|make invisible]] where there is an existing engraving, or with a [[wand of cold]] where there is an existing burned engraving.
 
:You engraved with a wand of cancellation, [[wand of teleportation|teleportation]], or [[wand of make invisible|make invisible]] where there is an existing engraving, or with a [[wand of cold]] where there is an existing burned engraving.
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==Strategy==
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Do not even pick it up unless you need it, even if you do not have a bag of holding. A large part of Nethack is about forming good habits.
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If you do need it, at least keep it in a special "danger" inventory letter you always check and put it into your [[stash]] as soon as practical.
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Exploding your [[bag of holding]] with all the goodies can be a game-ending mistake.
  
 
==References==
 
==References==
* See the main article on [[Cancellation]] for more details on the effects.  
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* See the main article on [[Cancellation]] for more details on the effects.
 
 
 
[[Category:Wands|Cancellation]]
 
[[Category:Wands|Cancellation]]

Revision as of 16:28, 3 May 2009

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Name cancellation
Appearance random
Base price 200 zm
Weight 7
Type beam
Maximum charges 8
Monster use Will not be used by monsters.

A wand of cancellation emits a beam which cancels any monsters or objects it hits. Monsters are entitled to a resistance check against the effect.

Warning: Putting a charged wand of cancellation into a bag of holding will cause a magical explosion that will destroy the bag and everything within it. Don't do this. Zapping a bag of holding, however, will either unbless or uncurse it, and will have no effect whatsoever on the contents.

Effects

The wand of cancellation has a number of complicated effects; when you find one, it will behoove you to study thoroughly the article on cancellation before zapping it! Among these effects, it will:

Breaking

If you break a wand of cancellation, there is an explosion from 1 to (4*charges) damage. Monsters and objects in the affected squares are cancelled.

Identification

Do not zap yourself with an unidentified wand that makes engravings disappear; if it is a wand of cancellation, you will lose all your scrolls, spellbooks, and potions; these will become blank scrolls or water.

If you have a pet without a special attack (such as a kitten), you can zap an unidentified wand that makes engravings disappear. If the pet disappears, it is either teleportation (and you can find the pet later in the level) or invisibility (which you can see if you have the see invisible intrinsic). To confirm, you can use a stethoscope, the information line from it will say that it has been cancelled.

Generation

Wands comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in hell. There is a 4.5% chance that a randomly-generated wand will be a wand of cancellation.

Messages

"You are covered in sparkling lights!"
You've just been zapped by a wand of cancellation.
"You feel a strange sense of loss."
Having been hit, the wand has cancelled an item in your inventory.
"The engraving on the <floor> vanishes!"
You engraved with a wand of cancellation, teleportation, or make invisible where there is an existing engraving, or with a wand of cold where there is an existing burned engraving.

Strategy

Do not even pick it up unless you need it, even if you do not have a bag of holding. A large part of Nethack is about forming good habits. If you do need it, at least keep it in a special "danger" inventory letter you always check and put it into your stash as soon as practical. Exploding your bag of holding with all the goodies can be a game-ending mistake.

References

  • See the main article on Cancellation for more details on the effects.