Difference between revisions of "Wand of make invisible"

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==Generation==
 
==Generation==
Randomly generated [[monster]]s may receive a wand of make invisible as a [[miscellaneous item]]: if an invisibility item is chosen for that monster's [[monster starting inventory|starting inventory]], it has a {{frac|6}} chance of receiving the wand unless it is ''not'' hostile and [[you]] cannot [[see invisible]].{{refsrc|src/muse.c|2035|version=NetHack 3.6.7}}
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Randomly generated [[monster]]s may receive a wand of make invisible as a [[miscellaneous item]]: if an invisibility item is chosen for that monster's [[monster starting inventory|starting inventory]], it has a {{frac|6}} chance of receiving the wand unless it is not hostile ''and'' [[you]] cannot currently [[see invisible]].{{refsrc|src/muse.c|2035|version=NetHack 3.6.7|comment=peaceful monsters are not generated with invisibility items unless you can see them after use}}
  
==Effects==
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==Description==
[[Zap]]ping the wand at yourself or a monster will render the target permanently [[invisible]] unless you or the monster is wearing a [[mummy wrapping]] - this will anger peaceful monsters. Zapping the wand downward will make any [[engraving]] on that [[square]] disappear, as does [[engraving]] with it.
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[[Zap]]ping the wand at yourself or a monster will render the target permanently [[invisible]], unless they are wearing a [[mummy wrapping]] or are already invisible - zapping a peaceful monster will anger them. Turning yourself or a monster invisible with this wand will [[auto-identify]] it, as does seeing a monster zap itself. Zapping the wand downward will make any [[engraving]] on that [[square]] disappear, as does [[engraving]] with it; this does not auto-identify it.
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[[Apply]]ing the wand to break it releases a damaging magical blast that has a {{frac|9|10}} chance of turning you invisible for 250 turns, and a {{frac|10}} chance of conferring permanent invisibility.
  
 
{{upcoming|NetHack 3.7.0|As of {{commit|f83a57c5bf76f1947a26021bd21249b1e2aa57b9}}, zapping the wand at yourself instead grants {{rn1|15|31}} turns of temporary invisibility.}}
 
{{upcoming|NetHack 3.7.0|As of {{commit|f83a57c5bf76f1947a26021bd21249b1e2aa57b9}}, zapping the wand at yourself instead grants {{rn1|15|31}} turns of temporary invisibility.}}
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==Strategy==
 
==Strategy==
 
{{main|Invisibility}}
 
{{main|Invisibility}}
If you do not yet have a method to enter shops, e.g. a mummy wrapping, you might want to keep this wand in case you get a fresh [[stalker]] corpse; eating one while already invisible will grant the [[see invisible]] [[intrinsic]] and make you permanently invisible (which you already will be if you use the wand).
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If you do not yet have a method to enter shops, e.g. a mummy wrapping, you might want to keep this wand in case you get a fresh [[stalker]] corpse; eating one while already invisible will grant the [[see invisible]] [[intrinsic]] and make you permanently invisible (which you already will be if you use the wand). Once a [[player]] is permanently invisible, this wand normally has little use, since making your non-steed [[pets]] invisible does not give them a combat advantage.
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[[Floating eye]]s are ideal to zap with the wand if you do not yet have a means of preventing or avoiding its [[paralyzing]] passive [[gaze]], which relies on your ability to see it - pacifists in particular may want the wand to make them invisible and render them safe for their pet to kill. The wand can also prove useful if you need to get rid of a degraded burnt [[Elbereth]].
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==History==
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The wand of make invisible first appears in [[Hack 1.0]].
  
Once a [[player]] is permanently invisible, this wand normally has little use; making your non-steed [[pets]] invisible does not give them a combat advantage. Pacifists will see lots of [[floating eye]]s, and may want the wand to make them invisible and render them safe for their pet to kill.
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==Messages==
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{{message|<foo> turns transparent!|You zapped a monster with a wand of make invisible.{{refsrc|src/zap.c|311|nethack=3.6.7}}}}
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{{message|You feel rather itchy under your <mummy wrapping>.|You zapped yourself with the wand, but it was absorbed by a worn mummy wrapping.{{refsrc|src/zap.c|2390|nethack=3.6.7}}}}
  
 
==Variants==
 
==Variants==

Revision as of 20:37, 16 October 2023

/
Name make invisible
Appearance random
Abundance 4.5%
Base price 150 zm
Weight 7
Type beam
Maximum charges 8
Monster use May be used by monsters as misc items.

A wand of make invisible is a type of wand that appears in NetHack.

Generation

Randomly generated monsters may receive a wand of make invisible as a miscellaneous item: if an invisibility item is chosen for that monster's starting inventory, it has a 16 chance of receiving the wand unless it is not hostile and you cannot currently see invisible.[1]

Description

Zapping the wand at yourself or a monster will render the target permanently invisible, unless they are wearing a mummy wrapping or are already invisible - zapping a peaceful monster will anger them. Turning yourself or a monster invisible with this wand will auto-identify it, as does seeing a monster zap itself. Zapping the wand downward will make any engraving on that square disappear, as does engraving with it; this does not auto-identify it.

Applying the wand to break it releases a damaging magical blast that has a 910 chance of turning you invisible for 250 turns, and a 110 chance of conferring permanent invisibility.

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

As of commit f83a57c5, zapping the wand at yourself instead grants 31–45 turns of temporary invisibility.

Strategy

Main article: Invisibility

If you do not yet have a method to enter shops, e.g. a mummy wrapping, you might want to keep this wand in case you get a fresh stalker corpse; eating one while already invisible will grant the see invisible intrinsic and make you permanently invisible (which you already will be if you use the wand). Once a player is permanently invisible, this wand normally has little use, since making your non-steed pets invisible does not give them a combat advantage.

Floating eyes are ideal to zap with the wand if you do not yet have a means of preventing or avoiding its paralyzing passive gaze, which relies on your ability to see it - pacifists in particular may want the wand to make them invisible and render them safe for their pet to kill. The wand can also prove useful if you need to get rid of a degraded burnt Elbereth.

History

The wand of make invisible first appears in Hack 1.0.

Messages

<foo> turns transparent!
You zapped a monster with a wand of make invisible.[2]
You feel rather itchy under your <mummy wrapping>.
You zapped yourself with the wand, but it was absorbed by a worn mummy wrapping.[3]

Variants

SLASH'EM

In SLASH'EM, the wand of make invisible can make objects invisible, simplifying the process of identifying the wand.

References

  1. src/muse.c in NetHack 3.6.7, line 2035: peaceful monsters are not generated with invisibility items unless you can see them after use
  2. src/zap.c in NetHack 3.6.7, line 311
  3. src/zap.c in NetHack 3.6.7, line 2390