Difference between revisions of "Wand of summoning"
(Tag: Undo) |
m (→Strategy) |
||
(6 intermediate revisions by 3 users not shown) | |||
Line 6: | Line 6: | ||
|abundance=4.5% | |abundance=4.5% | ||
|spell=summoning | |spell=summoning | ||
− | |muse= | + | |muse=off |
}} | }} | ||
− | + | The '''wand of summoning''' is an item in [[FIQHack]] that replaces the [[wand of create monster]]. | |
==Generation== | ==Generation== | ||
− | Monsters may be generated with a wand of summoning in their inventory as a [[defensive item]]. | + | Monsters may be generated with a wand of summoning in their inventory as either a [[defensive item|defensive]] or an [[offensive item]]. |
==Effects== | ==Effects== | ||
− | + | Similar to the wand of create monster, zapping the wand of summoning will temporarily summon one or more monsters, with the number and duration dependent on the user's [[skill]] [[Wands Balance Patch|in wands]]: | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * Unskilled: 1 monster, 5 turns | |
− | + | * Basic: d2 monsters, 10 turns | |
− | + | * Skilled: d4 monsters, 15 turns | |
− | + | * Expert: d8 monsters, 20 turns | |
− | + | * Master: d16 monsters, 25 turns | |
− | + | ||
+ | ==Strategy== | ||
+ | While the wand of summoning is eligible for both offensive and defensive item distribution, the monster AI will primarily use it offensively in order to swarm the player. Once you identify a monster with a wand of summoning, you may want to defeat it as soon as possible, ''if'' at all possible - getting rid of the wand in some manner may also work. Otherwise, standard crowd control tactics are recommended, and even retreating is viable for outlasting the summoned monsters if you cannot take them all on, as they will eventually disappear. | ||
==Notes== | ==Notes== | ||
− | |||
See the [[spellbook of summoning]] for more details. | See the [[spellbook of summoning]] for more details. | ||
− | |||
[[Category:Wands|summoning]] | [[Category:Wands|summoning]] | ||
[[Category:FIQHack]] | [[Category:FIQHack]] | ||
+ | [[Category:FIQHack wands]] |
Latest revision as of 03:27, 30 May 2021
/ | |
---|---|
Name | summoning |
Appearance | random |
Abundance | 4.5% |
Base price | 200 zm |
Weight | 7 |
Type | non-directional |
Maximum charges | 8 |
Spell | summoning |
Monster use | May be used offensively by monsters. |
The wand of summoning is an item in FIQHack that replaces the wand of create monster.
Contents
Generation
Monsters may be generated with a wand of summoning in their inventory as either a defensive or an offensive item.
Effects
Similar to the wand of create monster, zapping the wand of summoning will temporarily summon one or more monsters, with the number and duration dependent on the user's skill in wands:
- Unskilled: 1 monster, 5 turns
- Basic: d2 monsters, 10 turns
- Skilled: d4 monsters, 15 turns
- Expert: d8 monsters, 20 turns
- Master: d16 monsters, 25 turns
Strategy
While the wand of summoning is eligible for both offensive and defensive item distribution, the monster AI will primarily use it offensively in order to swarm the player. Once you identify a monster with a wand of summoning, you may want to defeat it as soon as possible, if at all possible - getting rid of the wand in some manner may also work. Otherwise, standard crowd control tactics are recommended, and even retreating is viable for outlasting the summoned monsters if you cannot take them all on, as they will eventually disappear.
Notes
See the spellbook of summoning for more details.