Difference between revisions of "Wand of undead turning"

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A '''wand of undead turning''' is a utility wand with two functions. [[Zap]]ping an [[undead]] monster deals 1-8 points of damage and will cause the creature to flee from you. This damage is doubled if you are a [[Knight]] carrying the [[Magic Mirror of Merlin]].
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A '''wand of undead turning''' is a utility wand with two functions. [[Zap]]ping an [[undead]] monster deals 1-8 points of damage and will cause the creature to [[flee]] from you. This damage is doubled if you are a [[Knight]] carrying the [[Magic Mirror of Merlin]].
  
Alternatively, the wand can be used to turn dead creatures "undead",<ref>{{function|zap.c|unturn_dead}}</ref> i.e. [[revive]] [[corpse|corpses]] and rejuvenate [[egg|eggs]], though limitations apply.
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<!-- The formal term for this, as used in the source code, is "unturn dead". -->
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Alternatively, the wand can be used to '''unturn dead''',<ref>{{function|zap.c|unturn_dead}}</ref> [[revive|reviving]] [[corpse|corpses]] and rejuvenating [[egg|eggs]], though limitations apply.
  
 
== Identification ==
 
== Identification ==
First try [[Wand#Engrave-identification|engrave]] testing. If no message or effect is generated, it's safe to zap it at yourself - getting [[stun]]ned while undead, having a corpse in your inventory reanimated, or getting the message "You shudder in dread" unambiguously identifies the wand as undead turning.
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First try [[Wand#Engrave-identification|engrave]]-testing. If no message or effect is generated, it's safe to zap it at yourself - getting [[stun]]ned while undead, having a corpse in your inventory reanimated, or getting the message "You shudder in dread" unambiguously identifies the wand as undead turning.
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The optimum strategy, however, is to place the corpse of a monster and a [[locked]] [[container]] in front of an unlocked door&mdash;or an unlocked container in front a locked door&mdash;and zap the wand at the door over corpse and container. If the corpse is revived, the wand is undead turning. If the contents of the container are revealed, the wand is [[wand of probing|probing]], and will be formally identified as such. If the container (or the door) locks, it is [[wand of locking|locking]], and will be formally identified as such. If door (or the container) unlocks, it is [[wand of opening|opening]], and will be formally identified as such. Otherwise, the wand is [[wand of nothing|nothing]], and will remain unidentified. If the wand does not prompt you for a direction, it is either [[wand of secret door detection|secret door detection]], or, in some games, nothing.
  
 
As of NetHack 3.6.0, a [[healer]] using the wand to revive a corpse will formally identify the wand if not blind (or, if hallucinating, not deaf){{refsrc|zap.c|1890|nethack=3.6.0}}.
 
As of NetHack 3.6.0, a [[healer]] using the wand to revive a corpse will formally identify the wand if not blind (or, if hallucinating, not deaf){{refsrc|zap.c|1890|nethack=3.6.0}}.
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== Strategy ==
 
== Strategy ==
 
* If a corpse is too old to [[eat]] or #[[offer]], zapping it with a wand of undead turning then re-killing the monster will reset the rot timer. Note that the revived monster won't always leave a corpse unless it is size large or bigger (see [[Corpse#Corpse_generation_odds|corpse generation odds]]).
 
* If a corpse is too old to [[eat]] or #[[offer]], zapping it with a wand of undead turning then re-killing the monster will reset the rot timer. Note that the revived monster won't always leave a corpse unless it is size large or bigger (see [[Corpse#Corpse_generation_odds|corpse generation odds]]).
* If your [[pet]] dies and leaves a corpse, zapping it with the wand could bring it back to life - although it may need to be re-tamed.
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* If your [[pet]] dies and leaves a corpse, zapping it with the wand could bring it back to life, although it may need to be re-tamed.
  
 
==References==
 
==References==

Revision as of 19:17, 17 October 2018

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Name undead turning
Appearance random
Abundance 5%
Base price 150 zm
Weight 7
Type beam
Maximum charges 8
Spell turn undead
Monster use Will not be used by monsters.

A wand of undead turning is a utility wand with two functions. Zapping an undead monster deals 1-8 points of damage and will cause the creature to flee from you. This damage is doubled if you are a Knight carrying the Magic Mirror of Merlin.

Alternatively, the wand can be used to unturn dead,[1] reviving corpses and rejuvenating eggs, though limitations apply.

Identification

First try engrave-testing. If no message or effect is generated, it's safe to zap it at yourself - getting stunned while undead, having a corpse in your inventory reanimated, or getting the message "You shudder in dread" unambiguously identifies the wand as undead turning.

The optimum strategy, however, is to place the corpse of a monster and a locked container in front of an unlocked door—or an unlocked container in front a locked door—and zap the wand at the door over corpse and container. If the corpse is revived, the wand is undead turning. If the contents of the container are revealed, the wand is probing, and will be formally identified as such. If the container (or the door) locks, it is locking, and will be formally identified as such. If door (or the container) unlocks, it is opening, and will be formally identified as such. Otherwise, the wand is nothing, and will remain unidentified. If the wand does not prompt you for a direction, it is either secret door detection, or, in some games, nothing.

As of NetHack 3.6.0, a healer using the wand to revive a corpse will formally identify the wand if not blind (or, if hallucinating, not deaf)[2].

Strategy

  • If a corpse is too old to eat or #offer, zapping it with a wand of undead turning then re-killing the monster will reset the rot timer. Note that the revived monster won't always leave a corpse unless it is size large or bigger (see corpse generation odds).
  • If your pet dies and leaves a corpse, zapping it with the wand could bring it back to life, although it may need to be re-tamed.

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.