Difference between revisions of "Water walking"

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(delayed instadeath -> drowning to be more specific)
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Water walking is a [[property]] that allows you to walk over fluid environments without drowning. This affects [[moat]]s, [[pool]]s and [[swamp]]s as well as [[lava]]. As [[fountain]]s and [[sink]]s do not cover a complete [[square]], there is no extra effect while water walking for them. The most common source of being able to walk on water is by wearing a pair of [[Water walking boots|water walking boots]].
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'''Water walking''' is a [[property]] that allows you to walk over fluid environments without [[drowning]]. This affects [[moat]]s, [[pool]]s and [[swamp]]s as well as [[lava]]. As [[fountain]]s and [[sink]]s do not cover a complete [[square]], there is no extra effect while water walking for them. The most common source of being able to walk on water is by wearing a pair of [[water walking boots]].
  
While water walking, you may safely enter water-based squares listed above and not fall in and potentially drown. Additionally, if your water walking boots are [[fooproof|fireproof]], you can walk across lava, but you will sustain damage unless [[fire resistance|fire resistant]]. If attempting to walk on lava and the boots are NOT fireproof, they will burn up and you suffer the effects of the lava as normal.
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==Description==
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While water walking, you may safely enter water-based squares listed above and not fall in and potentially drown. Additionally, if your water walking boots are [[fooproof|fireproof]], you can walk across [[lava]] - but you will sustain damage unless you have [[fire resistance]]. Attempting to do so without fireproof boots will burn them up, and you suffer the effects of the lava as normal.
  
If you are over water, you can #[[dip]] as much as you want, and as non-fountain water sources cannot break or release monsters, this is relatively safe. Sea monsters ({{white|;}}) become more of a threat to players water walking, however, as the property doesn't provide protection from their [[drowning attack]]s.
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Water walking does not work on the [[Plane of Water]] in the [[endgame]].
  
If you stand on a water tile, do not displace a pet, as they will drown when swapping places with you (assuming your pet can't swim or fly).
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==Strategy==
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Players walking over water can #[[dip]] as much as they want without fear of releasing monsters as with [[fountain]]s. Sea monsters ({{white|;}}) become more of a threat to them, however, as the property doesn't provide protection from their [[drowning attack]]s.
  
Water walking does not work on the [[Plane of Water]] in the [[endgame]]. Go figure.
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If standing on a water tile, do not displace a pet unless they can swim or fly, or else they will drown when swapping places.
  
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[[Category:Properties]]
 
[[Category:Properties]]

Revision as of 23:14, 17 January 2021

Water walking is a property that allows you to walk over fluid environments without drowning. This affects moats, pools and swamps as well as lava. As fountains and sinks do not cover a complete square, there is no extra effect while water walking for them. The most common source of being able to walk on water is by wearing a pair of water walking boots.

Description

While water walking, you may safely enter water-based squares listed above and not fall in and potentially drown. Additionally, if your water walking boots are fireproof, you can walk across lava - but you will sustain damage unless you have fire resistance. Attempting to do so without fireproof boots will burn them up, and you suffer the effects of the lava as normal.

Water walking does not work on the Plane of Water in the endgame.

Strategy

Players walking over water can #dip as much as they want without fear of releasing monsters as with fountains. Sea monsters (;) become more of a threat to them, however, as the property doesn't provide protection from their drowning attacks.

If standing on a water tile, do not displace a pet unless they can swim or fly, or else they will drown when swapping places.