Difference between revisions of "Yellow light"

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("some kind of" -> "a": better form.)
(added monster info)
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A '''yellow light''', {{yellow|y}}, will explode and [[Blindness|blind]] you when adjacent, causing no other damage.
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{{monster
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|symbol={{yellow|y}}
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|difficulty=5
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|level=3
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|experience=43
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|speed=15
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|AC=0
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|MR=0
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|align=0
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|frequency=Common
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|genocidable=Yes
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|attacks=Explode [[blindness|blind]]
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|weight=0
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|nutr=0
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|size=Small
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|resistances=Fire, Cold, Shock, Disintegration, Sleep, Poison, Acid, Stoning
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|resistances conveyed=None
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|attributes={{attributes|A yellow light|=
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|nocorpse=1|fly=1|breathless=1|amorphous=1|noeyes=1|nolimbs=1|nohead=1|=
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|mindless=1|unsolid=1|notake=1|hostile=1|neuter=1|infravisible=1}}
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|reference=[[monst.c#line1037]]
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}}
  
==Strategy==
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A '''yellow light''' will explode and [[blindness|blind]] you when adjacent, causing no other damage. The blindness will last for 10d20 turns.
  
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== Strategy ==
 
The best course of action is to put on a [[blindfold]] or [[towel]] and wait for it to explode, or to have a [[Blindness#Curing_blindness|blindness cure]] ready.
 
The best course of action is to put on a [[blindfold]] or [[towel]] and wait for it to explode, or to have a [[Blindness#Curing_blindness|blindness cure]] ready.
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== Encyclopedia entry ==
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Strange creatures formed from energy rather than matter,
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lights are given to self-destructive behavior when battling
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foes.
  
 
[[Category:Monsters]]
 
[[Category:Monsters]]

Revision as of 04:37, 1 January 2007

A yellow light will explode and blind you when adjacent, causing no other damage. The blindness will last for 10d20 turns.

Strategy

The best course of action is to put on a blindfold or towel and wait for it to explode, or to have a blindness cure ready.

Encyclopedia entry

Strange creatures formed from energy rather than matter,
lights are given to self-destructive behavior when battling
foes.