Andrealphus

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Andrealphus, Marquis of Angles is a spirit that appears in dNetHack, notdNetHack and notnotdNetHack.

Ritual, seal and taboo

Andrealphus's seal must be drawn in the corner of a room, and the hero must chat to the seal such that the corner is across from them.

To remain bound to Andrealphus, the hero must not dig through walls like those found in normal rooms, although digging through rough stone is allowed.

Mark

The shadow of a hero that has Andrealphus bound takes on the semblance of depth, which can only be seen up close and can be hidden by standing in an unlit square.

Benefits

While Andrealphus is bound, the hero is granted teleport control and skill in escape spells.

Andrealphus's active powers are as follows:

  • Transdimensional Ray: The hero fires an invisible beam that passes through walls, teleports struck monsters, and deals 1d5 dice of damage to them.
  • Teleport: The hero performs teleportation without losing any nutrition.

Andrealphus's passive powers are as follows:

  • Angle-fighter: While standing in a corner, the hero gains a (XL/2)+1 bonus to AC.
  • Strange angles: The hero can always fit through narrow openings, regardless of their physical size or current inventory weight.

As a monster

In notdNetHack, Andrealphus, B, also appears as a monster that can be summoned by an Illithanachronounbinder. He is an oviparous and carnivorous birdlike animal that can be seen via infravision. Like many summoned spirits, Andrealphus cannot be tamed.

Andrealphus has a bite attack, as well as a claw attack that teleports targets similar to the quantum mechanic.

Generation

Andrealphus is first generated when summoned from his seal by an Illithanachronounbinder. He is always created hostile, and is not a valid polymorph form or genocide target.

Andrealphus is always generated with a sensor pack and a can of grease.

Andrealphus does not leave a corpse upon death.

Strategy

Below this point, there are major spoilers for the Illithanachronounbinder role. They can be accessed by selecting the "Role spoiler" tab.

Andrealphus moves at a very fast 20 speed, but his attacks are not nearly as threatening as those of Ahazu or Amon, and binding Andrealphus to summon him will grant teleport control, which can deal with his teleporting attack.

If Andrealphus is killed after being summoned, he can be encountered again in the Void, a branch accessed by opening the high altar of Ilsensine the Fallen as an Illithanachronounbinder using the invoke effect of The Elder Cerebral Fluid. Andrealphus is generated along with many other spirits of the near void on the first floor of the branch, and is generated with the "whispers" template, which makes him nonliving.

Messages

Your perspective shifts, and the walls before you take on new depth.
The dim dungeon light refracts oddly, casting the alien figure before you in rainbow hues.
You attempted to bind Andrealphus.
"I am Andrealphus, born of angles. In this soft world of curves, I alone am straight and true."
"Though born of curves, by my square you shall rectify the world."
You successfully bound Andrealphus to yourself.
"Though your instrument is born of the point, by my square it shall rectify the world."
You successfully bound Andrealphus to The Pen of the Void.
"I am Andrealphus, born of angles. In this soft world of curves, I alone am straight and true."
"You, born of dishonest curves, are unworthy of my measure."
You failed to bind Andrealphus due to a lack of open slots for spirits of the Near Void.
Thoughts of intersecting lines rise to the forefront of your mind.
You performed the binding ritual incorrectly.

Encyclopedia entry

"Angles and curves multiply about me. I perceive great segments of time through curves. There is curved time, and angular time. The beings that exist in angular time cannot enter curved time. It is very strange."

His voice had risen to a scream. "Frank, Frank, a terrible and unspeakable deed was done in the beginning. Before time, the deed, and from the deed—"

He had risen and was hysterically pacing the room. "The seeds of the deed move through angles in dim recesses of time. They are hungry and athirst!"

[ The Hounds of Tindalos (1929), by Frank Belknap Long]