From NetHackWiki
(Redirected from Chardump)
Jump to navigation Jump to search

A dumplog is a text file that records much of the game state at the end of a game. Things generally recorded in a dumplog include:

  • The game version, start time, and end time.
  • What was shown on the screen when the game ended.
  • The last messages.
  • The fully identified inventory. (Some dumplog implementations might additionally provide what the player knew about them at the time.)
  • The player's attributes.
  • The lists of vanquished creatures, genocides, and extinctions.
  • The conducts the player followed.
  • The dungeon overview (in 3.6.1 and beyond).
  • In some implementations, if the player died, their tombstone.
  • The computation of the player's score.

Dumplogs support was introduced natively in NetHack 3.6.1, but needs to be enabled in sysconf.

NetHack 3.6.0 and prior versions do not produce a dumplog, unless the game is patched (which many public servers do). A player using tty can cut and paste off the screen if they really want to.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.1. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-361}} tag to the current version's tag or {{noversion}} as appropriate.