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Invulnerability is a condition temporarily granted to the player while they make a successful prayer to their own god. Prayer requires three turns,[1] and invulnerability is in effect until the prayer ends. Invulnerability protects the player from most harmful effects, but poison clouds and mind flayers' psychic blasts can still deal damage.

While you are invulnerable:


In SLASH'EM, drinking a potion of invulnerability grants an effect that is vastly different from the invulnerability caused by praying. This sort of invulnerability does not prevent death by any source other than hit-point loss.


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It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

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