Spined devil
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| & spined devil | |
|---|---|
| Difficulty | 11 |
| Attacks |
Weapon 1d6, Claw 1d4 |
| Base level | 5 |
| Base experience | 105 |
| Speed | 18 |
| Base AC | 1 |
| Base MR | 45 |
| Alignment | 7 (lawful) |
| Frequency (by normal means) | 2 (Quite rare) |
| Genocidable | No |
| Weight | 1450 |
| Nutritional value | 400 |
| Size | Medium |
| Resistances | death magic, fire, poison, level drain |
| Resistances conveyed | None |
|
A spined devil:
| |
| Reference | SLASH'EM_0.0.7E7F2/monst.c#line4031 |
The spined devil is a major demon added in SLASH'EM. It is fast, but relatively weak.
Strategy
Few players will find these a threat: they are relatively fast, but do incredibly poor damage for a monster that only appears in Gehennom, with their two attacks only doing 10 points of physical base damage at most.
Early doppelgangers may find this a useful polymorph form, however; they can start turning into spined devils with 60% success rate at experience level 3. While lacking any special sort of attacks, the form is fast and inediate, more than sufficient for use in the early game.