Whirly

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A whirly monster is one of[1]:

All whirlies have an engulfing attack. Applying a stethoscope inside a whirly may fail.[2]

Being whirly enables a monster (or you) to pass unharmed through spider webs[3][4], bear traps[5][6] and iron bars.[7] You cannot be punished while whirly.[8][9]

Whirly monsters may be generated on the Plane of Air[10]

References

  1. mondata.h in NetHack 3.4.3, line 49
  2. apply.c in NetHack 3.4.3, line 212
  3. trap.c in NetHack 3.4.3, line 2005
  4. trap.c in NetHack 3.4.3, line 966
  5. trap.c in NetHack 3.4.3, line 1792
  6. trap.c in NetHack 3.4.3, line 749
  7. passes_bars in mondata.h
  8. read.c in NetHack 3.4.3, line 1743
  9. polyself.c in NetHack 3.4.3, line 543
  10. makemon.c in NetHack 3.4.3, line 74

This page may need to be updated for NetHack 3.6.0.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to {{nethack-360}} or {{noversion}} as appropriate.