Invulnerability

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Invulnerability is a condition temporarily granted to the character while they make a successful prayer to their own god. Prayer requires three turns, and invulnerability is in effect until the prayer ends.[1] Invulnerability protects the character from harmful effects.

While you are invulnerable:

History

In NetHack 3.4.3 and previous versions, invulnerability did not protect against poison clouds or mind blasts.

SLASH'EM

In SLASH'EM, drinking a potion of invulnerability grants an effect that is vastly different from the invulnerability caused by praying. This sort of invulnerability does not prevent death by any source other than hit-point loss.

References