Difference between revisions of "NetHack 3.6.3"
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(→Online play: No new games of nethack 3.6.3 on NAO (this has been the case for a while). Saved games may be finished. Hardfought has not had any 3.6 for a while (except for tnnt).) |
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* Prevents a crash when player puts on [[levitation boots]] while standing on a [[sink]]. | * Prevents a crash when player puts on [[levitation boots]] while standing on a [[sink]]. | ||
* [[Run]]ning stops when moving over [[engraving]]s, so you can tell where they are. | * [[Run]]ning stops when moving over [[engraving]]s, so you can tell where they are. | ||
− | * [[Yellow | + | * [[Yellow dragon]]s don't have green breath. |
− | * When players injure themselves kicking an [[altar]], the relevant [[god]]'s [[anger | + | * When players injure themselves kicking an [[altar]], the relevant [[god]]'s [[anger]] is no longer ignored. |
{{noversion}} | {{noversion}} | ||
[[Category:History]] | [[Category:History]] |
Latest revision as of 11:01, 27 June 2024
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NetHack 3.6.3 is the 33rd public release of NetHack. It was released on December 5th 2019. It primarily contains bugfixes.
Availability
Nethack 3.6.3 is available from the official NetHack website. The DevTeam has also put an official "NetHack 3.6" app on the Windows Store.
Online play
As of March 2024, players on NAO may finish any saved games of NetHack 3.6.3, but may not start any new games of NetHack 3.6.3.
Significant changes
- Changes to directory paths for Windows users
- Player can no longer leash unsolid monsters and monsters with no extremities.
- Flying monsters are no longer generated on the Plane of Water, where they would instantly drown.
- The Riders cannot swap places with a monster located at a spot where corpses can't be created.
- Non-flying steeds on the Plane of Water no longer drown when a water bubble moves the player.
- Prevents a crash when player puts on levitation boots while standing on a sink.
- Running stops when moving over engravings, so you can tell where they are.
- Yellow dragons don't have green breath.
- When players injure themselves kicking an altar, the relevant god's anger is no longer ignored.