Disrupter
) Disrupter | |
---|---|
Base item | mace |
Damage vs. small | 1d6+1 +30 |
Damage vs. large | 1d6 +30 |
To-hit bonus | +5 |
Bonus versus | undead |
Weapon skill | mace |
Size | one-handed |
Affiliation | |
When carried |
(none) |
When wielded |
(none) |
When invoked |
(none) |
Base price | 500 zm |
Weight | 30 |
Material | iron |
Disrupter is an artifact mace that appears in SLASH'EM and SlashTHEM. It is neutral and acts as the first sacrifice gift for Priests. Disrupter has +5 to-hit and +30 damage bonuses versus undead.
Strategy
The weapon is well worth keeping for any character not restricted in maces. Similar to Sunsword, the bonus covers a somewhat-limited range of monsters - but as with Sunsword, that range includes many high-level threats. In addition to the returning liches and vampires, there are various new undead spellcasters such as the ghoul mage, vampire mage and ghoul queen that can ruin unprepared players.
While the flat damage is enough to secure kills against undead normally, it is still worth using enchant weapon scrolls on Disruptor to improve its hit rate and ensure that it can handle enchantment-resistant monsters.