Luckblade
) Luckblade (No tile) | |
---|---|
Base item | short sword |
Damage vs. small | 1d6 +5 |
Damage vs. large | 1d8 +5 |
To-hit bonus | +5 |
Bonus versus | (any) |
Weapon skill | short sword |
Size | one-handed |
Affiliation | |
When carried | |
When wielded |
(none) |
When invoked |
(none) |
Base price | 1000 zm |
Weight | 30 |
Material | iron |
Luckblade, also written as Luck Blade, is a neutral artifact weapon found in some variants. It is introduced in SLASH'EM as an artifact short sword, and is changed to a broadsword in DynaHack, EvilHack and UnNetHack. It has a flat +5 to-hit and damage bonus, and acts as a luckstone when carried.
Generation
Luckblade is the first sacrifice gift for Convicts.
Strategy
Luckblade's flat damage and to-hit bonuses make it a worthwhile early gift, especially for Convicts; as an early luck item, it also provides a major boon even if it becomes outclassed as a weapon choice, although it remains a decent choice for twoweaponing for a good while; outside of a silver saber, Luckblade may be preferable to most non-artifact weapons in this regard.
In SLASH'EM, a player who finds this early will have to balance the benefit of training it past basic versus spending precious skill slots on more powerful weapons, riding, #twoweapon, or spells.