High-elf
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@ High-elf | |
---|---|
Attacks |
Weapon 2d4, spellcasting (clerical) |
Base level | 5
|
Speed | 12 |
Base AC | 10 |
Base MR | 10 |
Alignment | -7 (chaotic) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 800 |
Nutritional value | 350 |
Size | Medium |
Resistances | sleep |
Resistances conveyed | sleep (47%) |
A High-elf:
| |
Reference | monst.c#line3128 |
The High-elf is a defunct feature in NetHack that can still be found in the source code. High-elves were the quest guardians for the Elf quest, back when the elf was considered a role.
High-elves will not be randomly generated, but they remain a part of the source code.
SLASH'EM
High-elves are also present in the source code of SLASH'EM. There they are grouped with other elves rather than the quest guardians, but they have a frequency of 0 and so are never randomly generated. It is possible to polymorph into one, however.
High-elves in SLASH'EM have a base level of 7 and an alignment of 9, making them lawful, unlike their vanilla counterparts.
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