Potion of invisibility

From NetHackWiki
Revision as of 03:29, 6 October 2023 by Cathartes (talk | contribs) (Quaffing effects: upcoming (changed effects))
Jump to navigation Jump to search
! Pink potion.png
Name invisibility
Appearance random
Base price 150 zm
Weight 20
Monster use May be used by monsters as misc items.

Quaffing effects

Case Effect
blessed You become permanently invisible.
uncursed You become invisible for 31 to 45 (more) turns.
cursed You become invisible for 31 to 45 (more) turns.

All sleeping or meditating monsters on the level are awoken (aggravated).[1]

If quaffed by a monster, it becomes permanently invisible (unless it is wearing a mummy wrapping). If the potion was cursed, you are awoken and told the monster's position.

If the potion hits a monster, it becomes permanently invisible (unless it is wearing a mummy wrapping).

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that the information below is still accurate, then update the page to incorporate it.

As of commit f83a57c5, the quaff effects are as follows:
Case Effect
blessed You have a 130 (115 if already invisible) chance of becoming permanently invisible. Otherwise, you gain (3d100)+100 (more) turns of temporary invisibility.
uncursed You become invisible for (6d100)+100 (more) turns.
cursed You become invisible for (9d100)+100 (more) turns.

All sleeping or meditating monsters on the level are awoken (aggravated).

Messages

Message Reason
"You have a peculiar feeling for a moment, then it passes." You are already invisible or blind or wearing a mummy wrapping

You are not hallucinating

"You have a normal feeling for a moment, then it passes." You are already invisible or blind or wearing a mummy wrapping

You are hallucinating

"Gee! All of a sudden, you can't see yourself." You quaffed the potion
"Far out, man! You can't see yourself." You quaffed the potion

You are hallucinating

"Gee! All of a sudden, you can see right through yourself." You quaffed the potion

You have see invisible

"Far out, man! You can see right through yourself." You quaffed the potion

You have see invisible
You are hallucinating

"For some reason, you feel your presence is known." You quaffed the potion

The potion was cursed

"Suddenly you cannot see <monster>." <monster> quaffed the potion
"<monster's> body takes on a strange transparency." <monster> quaffed the potion

You have see invisible

"<monster's> body takes on a normal transparency." <monster> quaffed the potion

You have see invisible
You are hallucinating

"For some reason, <monster's> presence is known to you." <monster> quaffed the cursed potion
"You feel aggravated at the invisible <monster>!" <monster> quaffed the cursed potion

You are already awake

"Aggravated, you are jolted into full consciousness." <monster> quaffed the cursed potion

You were unconscious

"For an instant you couldn't see yourself!" You inhaled the vapors

You are not already invisible
You are not blind

"For an instant you could see right through yourself!" You inhaled the vapors

You are not already invisible
You are not blind
You have see invisible

Identification

This potion is very often identified for you when a monster quaffs it. It self-identifies only if you manage to observe yourself becoming invisible.

Strategy

See invisibility for details on being invisible.

A cursed potion of invisibility is useful for remotely waking up covetous monsters such as Asmodeus, Baalzebub, Orcus, or your quest nemesis. Quaffing the cursed potion will awaken all monsters on the level, and covetous monsters, once awakened, will quickly warp to you so they can attack. This saves you the trouble of having to make your way across the level to fight them, and if quaffed while standing on the upstair, it can allow you to prevent them from escaping to the level above while you fight them.

Except for the use case above, this potion is a prime candidate for dilution, as you rarely need many. It is best picked up to deny monsters its use.

See also

This page is based on a spoiler by Dylan O'Donnell. The original license is:

Redistribution, copying, and editing of these spoilers, with or without modification, are permitted provided that the following conditions are met:

  1. The original contributors to any spoiler must continue to be credited.
  2. Any modifications to the spoiler must be acknowledged and credited.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.1. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-361}} tag to the current version's tag or {{noversion}} as appropriate.