Baalzebub's Lair
Baalzebub's Lair | |
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Location | Level 6–9 of Gehennom |
Bones | Yes |
Mappable | Yes |
Teleportable | No |
Diggable floor | Yes |
Diggable walls | outside core |
Baalzebub's Lair is a special level somewhere between the 6th and 9th levels of Gehennom (and therefore between DL 31 and DL 38). It may contain the stairs to Vlad's Tower.
This level is eligible to leave bones files. The entire level is no-teleport.
The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that the information below is still accurate, then update the page to incorporate it.
The demon lairs are no longer no-teleport levels, but the presence of the demon lord or prince will block others from teleporting.Map
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Note that the level differs slightly from its .des file definition.
The lair itself constitutes the right-hand side of the level. The central core is fly-shaped and surrounded by undiggable walls, although it is possible to dig from the northern tunnel all the way to the southern one, if you are so inclined. Also note that the floor can be dug, so a wand of digging is still a useful escape item here. The left-hand side of the level is filled with ordinary Gehennom-like maze, and contains the upstair.
The rectangular chamber is occupied by Baalzebub, a ghost, a horned devil, and a barbed devil. Three random V and a random L are placed randomly in the central area, as are two fire traps, a sleeping gas trap, a spiked pit, two magic traps, and an anti-magic trap; also three scrolls, two weapons, two pieces of armor, two potions, and a gem (all chosen randomly). There is a 50% chance that the secret doors in Baalzebub's room are flipped vertically.
SpliceHack
In SpliceHack, Baalzebub's lair is surrounded by a swamp.
This page is based on a spoiler by Dylan O'Donnell. The original license is:
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It may contain text specific to NetHack 3.6.1. Information on this page may be out of date.
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