Baby sea dragon
D baby sea dragon (No tile) | |
---|---|
Difficulty | 13 |
Attacks |
Bite 3d8 physical, Claw 2d4 physical, Claw 2d4 physical, Passive 0d2 erosion |
Base level | 12 |
Base experience | 224 |
Speed | 9 |
Base AC | 2 |
Base MR | 10 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | Yes |
Weight | 1500 |
Nutritional value | 500 |
Size | Huge |
Resistances | None |
Resistances conveyed | None |
A baby sea dragon:
| |
Reference | EvilHack 0.8.4 - monst.c, line 1734 |
A baby sea dragon, D, is a type of monster that appears in EvilHack and Hack'EM. It is a juvenile dragon that is one of the few neutral dragons a hero can encounter, and like the adult sea dragon it is amphibious, is capable of swimming rather than flying, can be seen via infravision, and is unsolid due to being composed of water. Like other dragons, baby sea dragons are also strong, carnivorous, and can see invisible - they will also seek out gold, gems and magical items to pick up.
Baby sea dragons have a strong bite attack, two claw attacks, and a passive attack that wets the attacker's inventory. Baby sea dragons have a vulnerability to shock damage.
Generation
Randomly-generated baby sea dragons are always hostile. A baby sea dragon can grow up into a sea dragon, and sea dragon eggs can hatch into baby sea dragons.
Baby sea dragons are only randomly generated within levels and branches that are biased towards a particular alignment, e.g., the Oracle and Sokoban.
Encyclopedia entry
In the West the dragon was the natural enemy of man. Although
preferring to live in bleak and desolate regions, whenever it
was seen among men it left in its wake a trail of destruction
and disease. Yet any attempt to slay this beast was a perilous
undertaking. For the dragon's assailant had to contend
not only with clouds of sulphurous fumes pouring from its fire
breathing nostrils, but also with the thrashings of its tail,
the most deadly part of its serpent-like body.
[ Mythical Beasts by Deirdre Headon (The Leprechaun Library) ]
"One whom the dragons will speak with," he said, "that is a
dragonlord, or at least that is the center of the matter. It's
not a trick of mastering the dragons, as most people think.
Dragons have no masters. The question is always the same, with
a dragon: will he talk to you or will he eat you? If you can
count upon his doing the former, and not doing the latter, why
then you're a dragonlord."
[ The Tombs of Atuan, by Ursula K. Le Guin ]
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