Deep Freeze
) Deep Freeze (No tile) | |
---|---|
Base item | athame |
Damage vs. small | 1d4 +5 |
Damage vs. large | 1d3 +5 |
To-hit bonus | +5 |
Bonus versus | not cold resistant |
Weapon skill | dagger |
Size | one-handed |
Affiliation | |
When carried |
(none) |
When wielded | |
When invoked |
(none) |
Base price | 400 zm |
Weight | 10 |
Material | iron |
Deep Freeze is an athame specific to SLASH'EM. It deals cold damage to non-resistant monsters, with a +5 to-hit and damage bonus, and provides cold resistance when wielded. As an athame, when non-cursed it can engrave Elbereth in 1 turn without dulling. It is the first sacrifice gift for ice mages.
Strategy
This is to ice mages what Magicbane is to wizards: a first sacrifice gift that is also a reusable source of semi-permanent Elbereths. It is also something of a little brother to Frost Brand; it shares the same ability to destroy potions in monster inventories. Most ice mages will ultimately opt for a stronger weapon; Deep Freeze is well worth keeping around for its engraving abilities, however.
See also
- Magicbane, the counterpart weapon for wizards
- Firewall, the counterpart weapon for flame mages
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