Hobbit pickpocket
h hobbit pickpocket (No tile) | |
---|---|
Difficulty | 3 |
Attacks |
Weapon 1d6, Weapon 1d6 steal item |
Base level | 2 |
Base experience | 17 |
Speed | 9 |
Base AC | 8 |
Base MR | 0 |
Alignment | -1 (chaotic) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | Yes |
Weight | 500 |
Nutritional value | 200 |
Size | Small |
Resistances | None |
Resistances conveyed | None |
A hobbit pickpocket:
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Reference | EvilHack - monst.c, line 559 |
A hobbit pickpocket, h, is a type of monster that appears in EvilHack and Hack'EM. In versions of EvilHack prior to 0.7, they are known as hobbit rogues.
A hobbit pickpocket is a small, omnivorous humanoid that is similar to the "base" hobbit. They have the same weapon attack as hobbits, along with a second weapon attack that can steal items similar to monkeys, and they may generate with some of a Rogue's trademark tools.
Generation
Hobbit pickpockets may occasionally generate as peaceful towards player hobbits, as well as any chaotic or unaligned player character.
Like regular hobbits, hobbit pickpockets have a chance of being generated with the following: one of a dagger, a elven dagger, or a sling and some flint stones. They also have a 1⁄10 chance of generating with a dwarvish cloak, and an independent 1⁄10 chance of generating with mithril elven chain mail. They will also receive some gold, with an additional 1⁄8 chance of receiving a lock pick and a separate 1⁄6 chance of getting a sack.
Strategy
Hobbit pickpockets are slightly tougher than the standard hobbit, and their chance of carrying a sling and flint stones makes them somewhat dangerous for early game giants. However, they are not much more difficult to defeat - a giant in particular can easily flatten one with a thrown boulder.
Hobbit pickpockets are a good early source of unlocking tools, containers and even armor for most characters.