It is the weakest of the apelike creatures, but may attempt to steal an item from the player and flee.
Monkeys are not particularly fast and cannot teleport like nymphs do, so chasing them down is far from difficult unless you are significantly burdened; however, they cannot steal cursed worn items, and their theft attempts can often fail.
Knights will want to take care in dealing with monkeys, as attacking a fleeing monster incurs a small alignment penalty; they will want to stay close and perhaps have their pet finish the job.
"Listen, man-cub," said the Bear, and his voice rumbled like
thunder on a hot night. "I have taught thee all the Law of
the Jungle for all the peoples of the jungle--except the
Monkey-Folk who live in the trees. They have no law. They
are outcasts. They have no speech of their own, but use the
stolen words which they overhear when they listen, and peep,
and wait up above in the branches. Their way is not our way.
They are without leaders. They have no remembrance. They
boast and chatter and pretend that they are a great people
about to do great affairs in the jungle, but the falling of
a nut turns their minds to laughter and all is forgotten.
We of the jungle have no dealings with them. We do not drink
where the monkeys drink; we do not go where the monkeys go;
we do not hunt where they hunt; we do not die where they die...."