|[ dwarvish cloak|
|Base price||50 zm|
The orcish cloak is a similar type of cloak.
Player dwarves start the game with knowledge of the dwarvish cloak.
In addition to random generation, armor shops and general stores can stock dwarvish cloaks.
Selling or buying a dwarvish cloak will auto-identify it.
While any cloak is better than a dwarvish cloak, this cloak is still enough to protect armor underneath from damage, and the scroll of destroy armor and the destroy armor monster spell will always target the outermost layer of armor first. If you test unknown scrolls by reading them, a dwarvish cloak can be useful as a throwaway cloak to catch destroy armor, after which you can put your regular cloak back on.
Collecting and selling dwarvish cloaks provide some easy money relatively early in the game. Characters that are not lawful are much more likely to run across dozens of these cloaks while exploring the Gnomish Mines; lawful characters can also collect them from peaceful dwarves killed by their pet (or by their own hand if they are willing to risk alignment record penalties). The sample autopickup exception below is set so that Since it will turn itself off automatically after you cash in:
# #raise cash for speed runners, on the way down to mine town AUTOPICKUP_EXCEPTION="<*hooded cloak"
Some variants may give dwarves (including the player) an AC bonus for wearing a dwarvish cloak.
In SLASH'EM, the dwarvish cloak grants MC2 when worn.
Live dwarves and wizard driver Amm Kamerel may generate with dwarvish cloaks.
In Hack'EM, upgrading an orcish cloak will produce a dwarvish cloak, and upgrading a dwarvish cloak will produce an elven cloak.