Orcus-town

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Not to be confused with Orcish Town.
Orcus-town
Location Level 10–15 of
Gehennom
Bones Yes
Mappable Yes
Teleportable No
Diggable floor Yes
Diggable walls Yes

Orcus-town, also known as the ghost town (and The Orcus Level in the source), is a special level that occurs in NetHack.

Generation

Orcus-town is placed somewhere between the 10th and 15th levels of Gehennom (and therefore between DL 35 and DL 44). It may contain the stairs to Vlad's Tower.

Orcus-town is eligible to leave bones files. The entire level is no-teleport, and all walls and the floor are diggable.

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that the information below is still accurate, then update the page to incorporate it.

The demon lairs are no longer no-teleport levels, but the presence of the demon lord or prince will block others from teleporting.

Map

-----------------------------------------------------------------------------
|                             |.|....|....|....|..............|....|........|
|                             |.|....|....|....|..............|....|........|
|                             |.|....|....|shop|--```-+-------|....`........|
|                             |.|....|....|....|..............+....`........|
|                             |.|....`....|....|..............|....|........|
|                             |.--.-```-+----+--....-------...--------`-+---|
|                             ......................|.....|.................|
|                             |.....................|.._..|.................|
|             maze            |.--+----````-.---....|.....|...----------+---|
|                             |.|....|....|....|....---+---...|......|......|
|                             |.|....`....|....|..............|......|......|
|                             |.|---```---------....`-----....+.shop.|......|
|                             |.|...................`....|....|......|......|
|                             |.|---------+-```--+---....|....|---------+---|
|                             |.|....|.......`......|grav+....|8..VV........|
|                             |.|....+.......|......|....|....|Z&..V........|
|                             |.|....|.......|......|....|....|8..V.........|
-----------------------------------------------------------------------------

The empty left hand side is filled with ordinary Gehennom-like maze, and contains the upstair.

Orcus is on the downstair, accompanied by two vampires, two vampire lords, two shades, and a human zombie; in addition to the usual undead in the marked graveyard, there are three vampires, two vampire lords, three human zombies, three ettin zombies, three giant zombies, four shades, five skeletons and five random other monsters randomly placed in the town. The abandoned shops contain standard general store items, and usually a large contingent of mimics; ten random other objects are created in the town. Two magic traps, three fire traps, a spiked pit, an anti-magic trap and a sleeping gas trap are placed randomly.

Strategy

The main attraction on this level is Orcus' wand of death. If you approach him by battling through his entourage, he is likely to have used up all its charges by the time you reach him. One alternative is digging or level teleporting to the level below and climbing the stairs armed with a means of stoning him in one turn.

Orcus-town is also a darker, scarier version of Minetown, in that there are two shops with many items and lots of mimics. If you have spare scrolls of genocide, it might be a good idea to genocide mimics before you arrive on this level so that the shops are filled with more items (although by this stage of the game, your inventory and stashes should be well stocked).

This page is based on a spoiler by Dylan O'Donnell. The original license is:

Redistribution, copying, and editing of these spoilers, with or without modification, are permitted provided that the following conditions are met:

  1. The original contributors to any spoiler must continue to be credited.
  2. Any modifications to the spoiler must be acknowledged and credited.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.