Difference between revisions of "Acolyte"

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(Updated references and version; no changes noticed)
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  |frequency=0
 
  |frequency=0
 
  |genocidable=No
 
  |genocidable=No
  |attacks=Weapon 1d6, [[Monster spell|Spellcasting (clerical)]]
+
  |attacks=Weapon 1d6, [[Monster spell#Clerical Spells|Spellcasting (clerical)]]
 
  |weight=1450
 
  |weight=1450
 
  |nutr=400
 
  |nutr=400
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  |attributes={{attributes|An acolyte|humanoid=1|omnivore=1|nopoly=1
 
  |attributes={{attributes|An acolyte|humanoid=1|omnivore=1|nopoly=1
 
  |human=1|peaceful=1|strong=1|collect=1|infravisible=1}}
 
  |human=1|peaceful=1|strong=1|collect=1|infravisible=1}}
  |reference=[[monst.c#line3392]]
+
  |reference=[[monst.c#line3158]]
 
}}
 
}}
 
An {{questmon|acolyte|priest|guardian}}
 
An {{questmon|acolyte|priest|guardian}}
Acolytes can [[grow up]] to become [[priest (player monster)|priest]]s.
+
Acolytes can [[grow up]] to become [[priest (player monster)|priest]]s{{refsrc|src/mondata.c|966|version=NetHack 3.6.0}}.
 +
<references/>
 
{{stub}}
 
{{stub}}
{{nethack-343}}
+
{{nethack-360}}

Revision as of 00:35, 26 March 2016

An acolyte, @, is a Priest quest guardian. Acolytes can grow up to become priests[1].

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.